Tetruct - tetris clone example

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Post » Sat Feb 07, 2009 5:40 pm

Hello,

Just like most other game developers, as a part of learning I've built a simple and aptly named tetris clone - Tetruct! Nothing fancy, very simple, it increases speed (by a little) when a line is destroyed. There are a few glitches, too, namely:

- the T piece seems to get stuck on 'corner' - sometimes
- sometimes piece may 'merge' with others.
- rotating pieces is not well implemented (they still rotate into obstacles)
- not every line is destroyed

I am open for any comments, I want to get this polished. Please point any flaws out and suggest better solutions.

Thank you for your input :)

M.

P.S.: Standard controls:
Up Arrow - rotate piece
Left and Right Arrow - move piece left or right
Down Arrow (hold) - speed the piece up
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Post » Sat Feb 07, 2009 7:10 pm


LOL weird bug i say.
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Post » Sun Feb 08, 2009 4:37 am

Very nice!

...though I would have gone with "Constructris" :wink:
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