Text blitting

Post your own tutorials, guides and demos.

Post » Sun Dec 21, 2008 3:57 am

Well, I'm on my process of experimenting, learning, and discovering construct.. I tried to make my own text blitting usefulk for some games or whatever rpgs etc..

Please suggesst stuff so I could improve it in any way possible especially since I only used commands familiar to me and I know there are tons of other useful commands that I don't know how to use..
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Post » Sun Dec 21, 2008 1:38 pm

I just realized i used the wrong term.. this is not text blitting it's some kind of displaying dialogue text.. also, how do i edit my posts,
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Post » Tue Dec 23, 2008 5:10 am

This is alright, one of the most annoying features is how when a word gets too long the whole word is then shifted down a line.
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Post » Tue Dec 23, 2008 6:19 am

try the sprite text object by lucid
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Post » Tue Dec 23, 2008 10:08 am

anyway, so any suggesstion or whatever.. about the code i mean. It's not the most efficient i think
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Post » Tue Jan 06, 2009 11:17 pm

[quote="manontherun":1y7y5gw3][quote="hero_bash":1y7y5gw3]I just realized i used the wrong term.. this is not text blitting it's some kind of displaying dialogue text.. also, how do i edit my posts,[/quote:1y7y5gw3]It's disabled after a few hours. Yeah, it's annoying. I know why it was done this way, basically because of someone being silly and removing parts of their posts that were useful.
[quote="alspal":1y7y5gw3]This is alright, one of the most annoying features is how when a word gets too long the whole word is then shifted down a line.[/quote:1y7y5gw3]That made me get in the habit of making the text box as long as the res width.[/quote:1y7y5gw3]sry for going offtopic but about the editing thing u could make it so you can add text but not remove stuff thats already there its not perfect but maybe an ok compromise...
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