I'm currently going through Udemy's class of creating games with construct 2 which by the way is pretty awesome. However, as I didn't receive an answer yet, I'd like to ask the pros here in this forum:
I have created a pretty simple shooter to mimic my problem. Once my bullet in the shooter hits the enemy it should destroy both, bullet and enemy, and spawn a text object "+10" to refer to the points achieved with that "kill". But when I run the game from Construct2 it simply flips my text "+10" upside down and it moves in strange angles. Any ideas how to solve that problem? I have uploaded a capx file for demonstration purposes:
Thanks in advance for your kind support.