Text Object Layering?

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Post » Mon Feb 27, 2012 8:43 am

I can't seem to get layering to work correctly with the Text Object. Am I doing something wrong? It keeps overlapping over the screen border object I created, and it just looks funky.
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Post » Mon Feb 27, 2012 10:33 am

In webGL the text objects are rendered in a different layer, external to the C2 app/canvas.
This means the text objects will always appear on top/foreground of your game (you can't have sprite or other objects on top of them).

Consider it in the design/layout of your game.Kyatric2012-02-27 10:34:16
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