Thank you Construct 2 Creators Here is my First EVER Game

Discussion and feedback on Construct 2

Post » Wed Jan 28, 2015 8:16 pm

Hello, I just wanted to share my first ever game I have ever made.

https://www.youtube.com/watch?v=_N3b-S43b88&feature=youtu.be

It is still a work in progress and has hit the 100 event limit of the free version (grrr). I almost certainly will be purchasing a private license because I have had an absolute blast using Construct 2 so far. This took me around 60-70 hours (I am very new to the software and game programming concepts). I started making it about a week ago (almost literally all I have done all week).

I know the creator/creators of construct 2 browse these forums so I just wanted to say (if you see this) that your software is extremely useful and actually fun to use. You have done an excellent thing for this world.

I am curious what the limits of the software and html5 are in general. I couldn't find any very well known games that were made using construct 2 during my Google searches. Is it possible to make a game that is essentially EXACTLY like games like "The Binding of Isaac" or "Shovel Knight" using Construct 2? It seems like the majority of people are making simpler games for mobile..... what ever happened to the good old days when the Super NES reigned supreme.
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Post » Wed Jan 28, 2015 8:28 pm

Nice start. Grab that license and keep going! :)
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Post » Wed Jan 28, 2015 8:40 pm

Dang that is looking pretty sweet!
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Post » Thu Jan 29, 2015 12:22 am

Seems to run smoothly - thumbs up!
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Post » Thu Jan 29, 2015 8:45 am

Nice going - this is a really good start!
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Post » Thu Jan 29, 2015 11:01 am

HadesDC wrote:...Is it possible to make a game that is essentially EXACTLY like games like "The Binding of Isaac" or "Shovel Knight" using Construct 2?...


Yes it is. Check out the Next Penelope on Steam: http://store.steampowered.com/app/33225 ... 1_7_15__13 (I know, it's not a platformer, but it's a released game on Steam).

And great work and good luck for your game :) It has nice graphics.
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