Thanks for all the hard work

New releases and general discussions.

Post » Thu Oct 09, 2008 12:26 am

[quote="nobuyuki":303gxhjb]http://www.gpknow.com/nobuyuki/blog/rainforest_level_test.png[/quote:303gxhjb]

That looks sweet, did you do that with Construct?
Moderator
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Post » Sat Oct 11, 2008 11:46 am

That looks cool :).

We're all still around, I've been very busy recently moving into a new house etc, but now it's all hands on deck for 1.0.

Thanks for the encouragements.
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Post » Sat Oct 11, 2008 12:36 pm

sign
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Post » Sat Oct 11, 2008 3:56 pm

Seriously, thanks guys.

A hell of a lot of work has gone in to this, and it shows :).
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Post » Sat Oct 11, 2008 4:43 pm

Construct is going to become so huge, once it is ready to go.
Thanks for everything you've done so far team Scirra, good luck making the big 1.0! ^_^
"Construct 4 lets YOU make advanced games! (maybe)" Construct Classic - Examples Kit
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Post » Sun Oct 12, 2008 4:18 am

Signing this thanks post simply because by the time my game is done I will have been the biggest pain in the ass here. :) You guys deserve all the thanks we can give.
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Post » Sun Oct 12, 2008 2:24 pm

Every few versions I've felt like re-putting up a thread "Construct is awesome". Cuz seriously, it is. Another thanks, I really don't think I would be able to make my dream games without this. :)
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Post » Sat Oct 18, 2008 4:25 pm

Hi, I just download construct, I had the beta once but it didn't work on vista.
I was amazed to find that it is now open source!
You guys may have very well made the best program in existence (seriously.)

I have worked with a few game engines (MMF2 included) and have to say that this really shines.

It has the graphical speed of torque 2D, but with the simplicity of...well, you know...

Amazing work. I'm going to show this to the guys in my programming classes...
:D

(first post)
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Post » Thu Nov 06, 2008 1:39 pm

Need to sign too
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