The Big List of Game Publishers (EBooks)

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Post » Thu Aug 28, 2014 10:49 am



The Big List of Game Publishers — Now for sale in the Scirra Store!
https://www.scirra.com/store/ebooks/the-big-list-of-game-publishers-180

HTML5 Publishers Sponsorships List

Flash Publishers Sponsorships List

HTML5 Sponsorship Leads List

HTML5 Revenue Share Partners

HTML5 Distribution Platforms



Use this topic to leave comments, ask questions and talk about The Big List of Game Publishers
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Post » Mon Oct 20, 2014 5:35 pm

I didn't see a stub in the scirra store sub forum.

Does anyone have an opinion on this ebook? Is it still being kept current? And does it list publishers and stores for non game html5 software as well?

Thanks!
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Post » Mon Oct 20, 2014 5:51 pm

Hi, the EBook (The Big List HTML5 Edition) is still the current edition. If you purchase through the Scirra store, you can download updates from the store as they come available. If you purchase from my website, updates go out by email. I generally try to update it monthly. I hope to have a new update out by the end of the week. I haven't had an opportunity to finish the listing on the Scirra store for the Full Edition yet.
The Full Edition has a lot more resources, including a complete list of all app stores.

You can check it out here on my website http://neoprofessor.com/?page_id=55. There is a comparison chart, so you can see the difference between editions.

Hope this helps. Have any more questions, just drop me an email or PM, I'll be happy to answer them.
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Post » Mon Oct 20, 2014 5:59 pm

Is there anyway you can put the full 40 dollar version on the scirra store?

I don't mind buying it directly, but all of my resources are fractured between scirra, steam, etc. So if I can consolidate into an existing account that's best.

Also, I'm impressed at the speed at which my thread summoned you B-)
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Post » Mon Oct 20, 2014 6:41 pm

It was just luck. I happened to see your post. My eye is attuned the words "The Big List". Sorry, I don't know when I'll have an opportunity to get it on the store. I just got my new website up and I'm back logged with work. Could be a few weeks.
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Post » Tue Oct 21, 2014 7:54 pm

im considering to buy that book! can you confirm that all the sponsors in there are still buying licenses ?
what exactly is the difference between the 40$ and the 20$ version? is it only that in the full version are also the flash sponsors listed?
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Post » Tue Oct 21, 2014 8:18 pm

@ashley @tom

didn't know who to tag for this, but looks like since I was original OP I'm still subscribed to updates for "my thread".

I don't mind the notifications, but they should probably be going to the real OP so he can support his book.

Thanks!
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Post » Wed Oct 22, 2014 7:08 am

@skeeloth: They likely go to him as well.
I've merged your topic and his as this is the appropriate thread that did exist for the book in question, in the correct forum for the issues/questions you had.
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Post » Wed Oct 22, 2014 4:25 pm

@TheDom

could you answer my question please? :)
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Post » Wed Oct 22, 2014 9:48 pm

@Kyatric Thanks for fixing that.

@fldr All of the publishers listed are active existing publishers for HTML5 games. In my experience the publishers tend to have buying cycles. Whether a publisher is expanding it's portfolio of games this month, the next, or 3 months from now, I can't say. They all operate on their own timetables for licensing games.

The HTML5 version contains all of the Flash publishers as well because many Flash publishers are now licensing HTML5 Games because Flash games are on the decline.

Everything that's in the HTML5 version, is also in the Full version. The Full Edition has a lot more resources, including a complete list of all app stores.

You can check it out here on my website http://neoprofessor.com/?page_id=55. There is a comparison chart, so you can see the difference between editions.

The HTML5 version is basically for developers looking to sell non-exclusive and exclusive licensing of their games.
The Full version goes beyond that to include resources for those developers looking to take their games to app stores.

In a nutshell that's the primary difference.
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