The Construct, someday will support 3D?

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Post » Sat Jun 20, 2009 1:09 pm

Guys, I wanted to know if the Construct, someday you could make games like Super Mario 64
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Post » Sat Jun 20, 2009 1:37 pm

Of course someday
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Post » Sat Jun 20, 2009 3:21 pm

I don't know. If you're not already proficient at making 2D games, 3D game creation is a whole new level: an original 3D game needs skilled 3D modellers and animators, world designers, and sometimes complex 3D maths which can be a few levels beyond the 2D geometry everyone's taught in schools. Construct might move in a 2D-gameplay-with-3D-graphics direction, but I'm not convinced there's a market for a full 3D 'easy' game creator. Given the high level of skill required in other areas, you may as well learn proper scripting...
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Post » Sat Jun 20, 2009 4:10 pm

Suffice to say, yes or no
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Post » Sat Jun 20, 2009 4:12 pm

[url:38rvljz0]http://sourceforge.net/apps/mediawiki/construct/index.php?title=FAQ#Can_Construct_do_3D.3F[/url:38rvljz0]
Sufficient?
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Post » Sat Jun 20, 2009 4:22 pm

[quote="Rick16":1cxwbqqf]Suffice to say, yes or no[/quote:1cxwbqqf]
If it has to be a yes or no answer, then no. :P
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Post » Sat Jun 20, 2009 4:37 pm

There's an existing issue of 2D art being difficult for many users. How would they cope with having to make full models for everything in their game, I wonder.
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Post » Sat Jun 20, 2009 5:27 pm

Why not use Unity for creating a 3d game? Or any of the other 3d engines out there?

It'd be neat if we could import 3d files with textures into Construct to create games like Klonoa or Final Fantasy Tactics or whatever, but I'd rather see it being way more polished for all the 2d games and expanding onto other platforms like the Mac or X360 before the devs take the app to a completely different level.
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Post » Sat Jun 20, 2009 6:43 pm

No ? The other makers have support for 3D, even weak, Ashley, the Construct never will support 3D?
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Post » Sat Jun 20, 2009 7:39 pm

Probably not. Don't count on it.
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