[quote="Ashley":3ssbi2nk]You're missing my point a bit - it's not just about collisions, that was an example of one of many areas that 3D in Construct would become a headache.
As I said before, 3D-graphics-with-2D-gameplay is easy enough, and would be a good direction to move in. Construct as a full 3D game creator is what I'm arguing against. That means you need to start thinking about 3D angles, 3D trigonometry, 3D layout editors, 3D behaviors etc. etc. which IMO would be hard work to pull off.[/quote:3ssbi2nk]
I'm not missing the point, I fully agree with you
I'm arguing for 3D-graphics-with-2D-gameplay and against 3D-gameplay/editing. 3D behaviors aren't necessary for 2D gameplay.
For the layout editor, placing models could be done similar to placing the 3D box. That would suffice, I think. No need for rotating the layout around or anything like that.
But yes, I can see how it would be a big undertaking, it wasn't my intention to make light of that fact.