[quote="machrider":1dh4kxuk]Importing 3D models are sprites is fine if you're into that kind of thing. Personally though, I find prerendered sprites rather ugly.
I mean, they were the bees knees in 1994 with Donkey Kong Country but let's be honest here, it's not 1994 anymore. If you look at them now they look dated compared to 3D models that are actually rendered in real time.[/quote:1dh4kxuk]
Whow, dude. I think it depends on how you render the models out - If you create a great 3d model and render it out with all the awesome lighting techinques we have today and animate the whole thing properly, you'd get good results. I think that method really helps standing the test of time, like:
If I look at a lot of PS2 games today, most of the ingame models look like garbage to me, cause they were soooo limited in terms of technology (I'm pretty sure the same thing will apply 10 years from now looking back at this current generation), but if I look at something like Heart of Darkness - that style is sorta timeless. The animation was great and still holds up - Just the resolution itself was too low back then. But today, with 1080p and pre-rendered sprites... dude, that look could be freaking sick.