The Dotted Lines in New Project

Discussion and feedback on Construct 2

Post » Wed Dec 07, 2011 2:17 am

Refresh me please. What are the dotted lines, forming a corner box in the top left of the layout, when you start a new project?

Thank you.
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Post » Wed Dec 07, 2011 2:38 am

They are a representation of the project window size.
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Post » Wed Dec 07, 2011 3:15 am

Yep, it's in the manual now too.

[quote]The dotted rectangle in the top left indicates the window size in the layout.[/quote]
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Post » Wed Dec 07, 2011 3:54 am

Thanks. Sorry if it was too silly to have been asked. I probably should have known better, but never realized.
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Post » Wed Dec 07, 2011 5:43 pm

Just thought of another question. Tried looking but I think it is more of a logical question than any. If the default playing size is within the dotted area, why the rest of the area? Why not just have that dotted area as the only white field we see to start with? From there, change size if needed (might be nice to have a drag bar to eventually do it).

So that, and what do the four corner lines mean that I see in the layout? Boundaries where the layer end?

Thanks again for these.
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Post » Wed Dec 07, 2011 10:46 pm

The manual should answer your question/doubts.
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Post » Thu Dec 08, 2011 5:47 am

Many RTS games have scrolling views (actually pretty much all of them are like that) in which the map is much bigger than the actual screen. But that is trivial and adjustable in a few seconds. The four corner lines are (I believe) the margins of your layout.

Cheers,

--allan
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Post » Thu Dec 08, 2011 4:57 pm

[QUOTE=GSPforChrist]If the default playing size is within the dotted area, why the rest of the area?[/QUOTE]
I think you're getting a little confused: the dotted area is the size of the window and the rest of the area is the size of the layout.

If you want your game to be able to scroll, you usually have to have a bigger layout than window area!

By default the layout is bigger than the window because we got tonnes of "how do I make the game scroll?" questions in Construct Classic which were all people who hadn't made the layout bigger than the window. So C2 makes it that way by default. It has no effect at all on games that don't scroll.Ashley2011-12-08 16:58:30
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Post » Thu Dec 08, 2011 6:10 pm

Ah, that makes sense. I kept looking at the manual, like I said, but my question was not seemed to be answered by it, as I was asking in a logical sense to my thinking.

Window size, layout size, and layout margins. Got it!
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Post » Fri Dec 09, 2011 3:39 am

One feature I would like to see in the future regarding the dotted rectangle is the ability to drag it around in the editor as a way to set the scroll starting position. It seems like an expected functionality for it.
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