The Game of Life

New releases and general discussions.

Post » Thu Mar 24, 2011 9:02 am

Any ideas on how this game could be accomplished in construct? I'm pretty sure it's possible, and it could help me in my game.
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Post » Sat Mar 26, 2011 8:33 pm

Conway's or the board game?
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Post » Mon Mar 28, 2011 8:45 am

Conway's.

Also, on a different topic to do wtih RTS movement, is there a way to make objects 'push-out' from each other when stopped, like I've seen in Starcraft 2?
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Post » Mon Mar 28, 2011 4:31 pm

Give each unit an invisible circle base sprite, give that physics, set it to elliptical and reduce the number of steps to 1.
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Post » Mon Mar 28, 2011 8:07 pm

Or use custom movement pushout
Spriter Dev
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Post » Mon Mar 28, 2011 8:13 pm

I tried that, and found for lots of crowded objects, physics is actually far better at the task - it's made to stack objects, after all.
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Post » Mon Mar 28, 2011 10:13 pm

Game Of Life example - HERE

Example isn't commented.

Hope it helps.
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Post » Thu Apr 07, 2011 5:29 am

I love game of life-board game.
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