Ty! Was worried for a while something was wrong with my mediafire link. =)
Currently I'm torn between two approaches to proceed:
1. Create a new layout for each level.
2. Use the same layout for all levels with some way to store the level data
If I go with approach nr.1, it would be a good thing to have all objects added without actually copying them "80 somewhat" times, I understand "global values" isnt the way to go if they are to reset, any ideas?
This idea should be less heavy on the game, just a little trickier to edit levels and such, unless I also make a ingame level editor.
Idea nr.2 should be way better since the same gfx will be used in all levels (will add additional animations for each tileset), I'm not sure how to do that atm.
This idea makes it easier to just cram all the levels in there, layout by layout. But post edits and extra features risk getting messed up.
Sort of thinking out loud here. =)