I created a small game with C2 and wanted to launch it on the Android platform build with CocoonJS.
In the game there is a menu button "Rate us!" which should redirect the player to the Google Play Store.
I implemented this with the Browser plugin and the "Go to Url" action. In Chrome works fine but when it is build with CocoonJS it crashes (in their launcher and stand-alone).
When I looked in the runtime.js file of the Browser plugin. At the "Go to Url" action there is a condition about CocoonJS, but it still crashes.
It might be a compatibility problem, should any of the two parties have changed their SDK a little.
Anyway, please fix this bug if possible or maybe someone else has another solution.
Any answer is appreciated.