The name in multiplayer flies away?

Get help using Construct 2

Post » Fri Mar 17, 2017 1:04 am

As the title states.
When you put the scroll too, with the peer id.. again it has been a while. Thanks in advance!


Might be looking for some help.
Have a great artist with us also.
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Post » Fri Mar 17, 2017 2:22 am

Also with 2 clients the camera attempts to focus 2 of them. I believe it was something very simple
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Post » Sun Mar 19, 2017 3:50 pm

Is your name on another layer with different parallax?
https://www.ravenheart.ca/home
Company name changed to avoid Facebook-type shenanigans

"Someone once told me I bite off more than I can chew...

I told them I would rather choke on greatness than nibble on mediocrity."
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Post » Sun Mar 19, 2017 7:53 pm

It was, I finally figured it out ,thank you for reply, how about the camera, floating between two characaters when more than one logs in?
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Post » Sun Mar 19, 2017 8:39 pm

That I am less sure on, make sure you are tracking the player ID for each respective player, and carefully tying it to the specific sprites. It sounds like your multiplayer clients are having identity crises.
https://www.ravenheart.ca/home
Company name changed to avoid Facebook-type shenanigans

"Someone once told me I bite off more than I can chew...

I told them I would rather choke on greatness than nibble on mediocrity."
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Post » Mon Mar 20, 2017 5:20 pm

This is probably due to your player sprite having a scroll to behavior on by default.

Have it disabled by default, and enable it only on the sprite that is assigned to the respective peer.
Mistakes were made.
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Post » Tue Mar 21, 2017 3:57 pm

Thanks, I thought it was a simple fix but could not figure it out.
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