The new Cocoon beta - now open!

Discussion and feedback on Construct 2

Post » Tue May 19, 2015 11:00 am

The new Cocoon beta - now open!

During the last months we have been working on building the greatest possible cloud service for HTML5 developers. We have been HTML5 pioneers with our previous CocoonJS Cloud providing the fastest canvas renderer with Canvas+ and offering services integration. It has been a great experience but we felt that some things could be improved and so we did. Now you ask for an invitation to start using it here.

Today we just launched the new Cocoon Beta. We will start sending invitations progressively during the Beta period so if you request an invitation today you can expect an invitation in your mailbox soonish. If you show us some love tweeting about @cocoon_io, we’ll move you up the waiting list.

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More info here.
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Post » Tue May 19, 2015 12:23 pm

Awesome :D
~Everyone can make GAMEs~
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Post » Tue May 19, 2015 12:38 pm

Seems really cool, can't wait to try!
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Post » Tue May 19, 2015 1:36 pm

great scott! already signed on it. hopefully it gets back into c2 :)
Sea Monsters template - Isometric
Also includes 40 pages PDF of optimizations and "how-to" for your games, and how the "sea monsters" template was built. Follow link for details :)

sea-monsters-templates-and-assets_t162705
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Post » Wed May 20, 2015 3:45 am

old Canvas+ was almost bullet-proof (everything was running from 1st start),
new Cocoon.io looks promising, but still have some issues to fix
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Post » Wed May 27, 2015 8:12 am

Finally got my account for the new Cocoon.io service :) @ludei is there a release date for the cocoon.io plugin for construct 2? ;)
Image Image iTunes: Match3 | Google Play: Match3
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Post » Wed May 27, 2015 9:10 am

AndreasR wrote:Finally got my account for the new Cocoon.io service :) @ludei is there a release date for the cocoon.io plugin for construct 2? ;)


Which one? :) Every single plugin adapted for Cordova and supported in Cordova 4.0.x will work.
If you mean the ATP, they are already adapted: https://github.com/CocoonIO/atomic-plugins-c2
More coming soon ;).
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Post » Wed May 27, 2015 6:15 pm

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I don't think he's building HTML5 games with that thing...
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Post » Wed May 27, 2015 7:45 pm

Not with that attitude @Tokinsom
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Post » Sun May 31, 2015 1:59 pm

@ludei
I don't understand how to use the new cocoon, please give me a tutorial or something.
at least answer these questions:-
1- should i add the cocoon plugin in C2 project + ATP or just ATP?
2- How to export from C2, as CocoonJS or html5 website?
3- How can i add the app icon and splash screen?
4- What plugins should i add in plugin section on cocoon.io website?!

i tried compiling my game but it gave me a black screen :(
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