The new Lighting & Shadowing System

Discussion and feedback on Construct 2

Post » Thu May 22, 2014 10:10 pm

If you add an action, then the Set Shadow Colour option is available. But if you try to use the Expression Panel, then the option isn't there.

Methinks 'tis a bug.
If your vision so exceeds your ability, then look to something closer.
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Post » Thu May 22, 2014 10:32 pm

Man! Love this plugin... but the way it is atm, I can't make the game I want to make!

Also, I kind of need WebGL for what I want it to do... and atm I can't use that... :(
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Post » Thu May 22, 2014 10:37 pm

@AnD4D Duh, I never even thought to look there. :oops:

I can confirm that this is a matter of inaccuracy. See the following test capx. I replaced the Tilled Background walls with single sprites and there are gaps between them.

PenumbraTest.capx


@zenox98 You are right. There aren't any color options in expressions. Perhaps they are not implemented yet..?

@AnD4D Why don't you elaborate on how do you wish the plugin to be improved? Perhaps there is some workaround or Ashley could enhance it in future releases.
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Post » Thu May 22, 2014 11:00 pm

I just want the light to create perfect shadows, meaning if the light source is behind a wall, the light doesn't appear on the other side (as shown in my image. I find that if I set the light radius set to 0 I'm still getting shadows and light appearing where they shouldn't.

I also want to have the light set to 15 so I can get soft shadows :)
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Post » Thu May 22, 2014 11:27 pm

@AnD4D , how about putting the light on a separate layer, set the radius @ height to 0 and add horizontal & vertical blur on the layer..? It will soften the shadows. It's a workaround of course but it's a start. Oh, and think of the shadow bleed around the blocks as a free AO :lol:
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Post » Fri May 23, 2014 3:28 am

@eli0s, I love your sample! <3
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Post » Fri May 23, 2014 5:41 am

BluePhaze wrote:But his world crumbles when he walks to the left hand edge of the world....


you made me laugh this morning.
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Post » Fri May 23, 2014 6:03 am

@harrio then I have done my good deed for the day!
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Post » Fri May 23, 2014 11:51 am

@helena Thank you :) I am very exited from this addition, I try to wrap my mind around the possibilities that open up, both for top-down and side-ways perspectives. Now the only thing missing from C2, for a truly liberating visual/design experience, is a dedicated masking system. Just imagine, streaks of light beams that are cutting thru curtains of shadows, just below the subtle movement of the tree leafs... :)
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Post » Fri May 23, 2014 2:15 pm

Keep it coming, I love to see amazing lovely things.
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