The Next Penelope (2D F-Zero / Ulysses 31)

Show us your completed creations made in Construct 2

Post » Wed Aug 06, 2014 6:47 pm

classic text devlog thread on TIG - FTW!!! :D

Something like this http://asherv.com/threes/threemails/ :P
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Post » Fri Aug 08, 2014 1:37 pm

Wow, Just found this program today and looked through the forums...I've gotta say this project looks awesome..I still have all my F-zero games and it definitely looks like a top down F-zero!

Any way to support it with a preorder? or is it one of those freebies? (hint hint: I'll pre order if it's possible)
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Post » Sat Aug 09, 2014 1:04 am

Game looks amazing!

Would love to get an interview with you sometime to discuss the developer side of things. I'm sure myself and the other devs would love to hear all about it!
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Post » Sun Aug 10, 2014 12:50 am

@PixelPaintbrush

Thanks a lot! : )

(hint hint: I just made pre-orders available on the game website two weeks ago)
http://www.the-next-penelope.com/pre-order/

@Crawnic

I'm in zombie mode right now thanks to the Gamescom build, but as soon as it's over, it will be a pleasure to asnwer any question you could have!
Image | @AurelRegard on twitter
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Post » Sun Aug 10, 2014 5:18 pm

@Aurel

AWESOME, when will it be available?

Also, since Construct 2 is HTML5 compatable, would a touch friendly build be possible? *Cough* I love nVidia shield and iOS :D *cough

either way the pc version is going to be freaking AWESOME!
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Post » Sun Aug 10, 2014 9:40 pm

The PC game release is planned for late 2014 : )
(WiiU early 2015, other ports still in negociation with other studios)

Also, FRESH VIDEO FOOTAGE! Not a real trailer, I just made this as an "attract mode" to play on the Gamescom booth:

http://www.youtube.com/watch?v=9gsOFjaAdZI

(Some new elements in it, and more to come in the devlog #2 in a few weeks.)
Image | @AurelRegard on twitter
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Post » Tue Aug 12, 2014 10:40 am

WOW the new video is insane!!! good luck at Gamescome!

I really hope you will consider to make an iOS version (maybe with Kickstarter if needed or even if not) I havent seen a cool 2D game like yours made by indie in a while!!!
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Post » Wed Aug 13, 2014 12:31 am

Good luck with your Gamescom booth. I won't be able to personally be there, but hopefully a friend of mine will be able to drop by and say hi.
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Post » Wed Aug 13, 2014 2:15 am

Goodluck, and AWESOME...I have a Wii U somewhere here XD
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Post » Wed Aug 13, 2014 7:06 pm

@Aurel Looking forward to this one, though w/o WebGL on Wii U how were you planning on pulling off the WebGL-based visual effects? Been hitting that will on my end.
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