The Official Introduce Yourself Thread

Chat about anything not covered in these forums, but keep it civil!

Post » Thu Sep 06, 2012 12:30 am

Hey!

I'm just a normal guy from Norway, I'm not really a game dev and I don't have any skills in game developement. That's why I chose Construct.
I've seen alot of good game's out there, and my goal is to make game developement a hobby.

This is a test of a game i've been working on: https://dl.dropbox.com/u/89001833/Alien%20Attack/index.html

I started using construct 2 for about 2 weeks now, and I enjoy it. So I would consider me new here. Really enjoy the forum and all the community's members, you are all so helpfull.

See you around!

~Stereo~
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Post » Thu Sep 06, 2012 3:34 am

Hello! We are very excited to start using Construct, really love it from de first second we tried!

I'm here introducing the INTiVA team.

My name is Nicols Castez, we are from Argentina (yes, Maradona and Messi) jeje. I'm graphic designer, animator and a little of everything.
My sister Luca Castez is a fantastic and young illustrator who's very excited in Koga's project (i'll explain later).
Sebastin Garca is the brand new programmer of our team who's going to work seriously with construct 2!
Finally Natalia Varela is a Multimedia designer, teacher and my asociate who's not yet love for videogames but she's always supporting every crazy decission i make. =D Thank you Nati!

I really want to thank everybody for this chance to introduce ourselves.

We'll be in touch!

PS:visit our Koga test at http://www.scirra.com/arcade/action/1805/koga-avalancha/

Updates comming very soon!intiva2012-09-06 03:55:23
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Post » Thu Sep 06, 2012 8:02 pm

Why do I have the name DJcrazypants? Well... easy to remember.. I make music... better than all the other aliases I've used.

I really love Construct 2, I kinda feel like I've wasted my money on Gamemaker and gmk. Construct 2 just makes sense.

I have been making games since I was 11, back in those days we used Quickbasic or C++, those where the days!

I just want to make fun games, not a crazy MMORPG, why do people want to make these without a developing team of like a 1000 people. When was the last time, you just sat down, lit one up and banged out some Mario?



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Post » Thu Sep 06, 2012 9:07 pm

Hi hi!
i just got Construct2, i think is awesome!

My name is Francesco and i live in Italy and i'm 39 yo.
I have little (and aged) experience in programming (just know Basic and similars languages) and i have good experience in 2d graphics and Music.

see you soon
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Post » Fri Sep 07, 2012 1:12 pm

hi everyone

my name is Ebrar, i'm a law student from Turkey. designing games and stuff.

see you again
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Post » Sat Sep 08, 2012 3:14 am

Hi everyone!
I'm the lead developer of a new chilean videogames company called Octeto Studios (http://www.linkedin.com/company/2456753?trk=tyah // https://www.facebook.com/OctetoStudios)

Since 2011 we were following C2 progress making some prototypes, and now due to its maturity and the fact that you can publish native games to iOS (soon Android) with appMobi, we chose it for our first serious and commercial project.

For now, we all (the 5 Octeto Studios founders) have our full time jobs at day (I'm a Project Manager at a Development Software Company) so we don't have all the time we want to work on our company. In this scenario C2 makes things quicker and easier for us. So, thank you Scirra.

We are targeting mobile games and hope you hear about us in the following months :)

Here in my country, the videogames industry is growing faster and we want to be part of it.

Thank you all for share your knowledge of C2 in this lovely community.
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Post » Sun Sep 09, 2012 12:38 am

We'll i dont have much to say...im interested in making games and will love if you all try it out!     http://www.scirra.com/forum/smileys/smiley2.gif
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Post » Sun Sep 09, 2012 2:30 am

Hello All,

Rich here and Looking forward to learning to use Construct 2 with my Son. I am a 3D artist by heart looking to making something with my models that have been collecting virtual dust.
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Post » Sun Sep 09, 2012 10:45 am

Hi forum,

my name is Martin and I stepped on Construct 2 by accident. I was looking for an engine to quickly prototype classical vertical shooters and run&gun-games.. I started by looking for the engine the "Toki"-remake was being created with, but for me this one requires way too much grunt work to get a system going, what I was looking for is basically a finished system where you would fire up the editors and start putting levels together.

So I discovered Construct2 in a forum thread, went to the Arcade and I was pretty much sold.

So here I am, proud owner of a personal license and I've almost finished stage 01 of our pitch prototype.
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Post » Sun Sep 09, 2012 6:52 pm

Hi. I'm Karzay.
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