The Official Introduce Yourself Thread

Chat about anything not covered in these forums, but keep it civil!

Post » Mon Mar 04, 2013 11:46 pm

btw, start with this tut:
https://www.scirra.com/tutorials/37/beginners-guide-to-construct-2/page-1
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Post » Mon Mar 04, 2013 11:47 pm

Already been active on the forums last few weeks, never introduced myself.

Working on two games atm in order to get used to Construct 2. GL River (working title) and 'Certain Nautical Peril' for the Gamejolt Contest 9. Check out my new site at tommyttk.com
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Post » Tue Mar 05, 2013 2:10 am

I'm Tom and I plan to make a game in Construct 2 with the help of my brother. It looks like a pretty powerful tool so far!
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Post » Tue Mar 05, 2013 4:12 am

welcome t4!
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Post » Tue Mar 05, 2013 5:27 am

I figure now that I'm actually getting off my duff and learning to use Construct, I might as well get to know my neighbors.

My name's Chad, and I'm a grizzled old veteran of the RPGMaker 2000 days. Well, maybe not that old. With Construct 2, I figure I could have a little fun and make something everyone else could enjoy at the same time.

As most of you have guessed, I too am working on a project of my own -- a retro style 2D action-adventure comedy called Super Awesome!



... the title might be an over exaggeration.
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Post » Tue Mar 05, 2013 1:54 pm

i am sumit from indian institute of technology,kharagpur,india.happy to join you.
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Post » Tue Mar 05, 2013 2:41 pm

super awesom!
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Post » Tue Mar 05, 2013 5:55 pm

Hello. My name is Matthew Lyles Hornbostel, I'm an artist who focuses primarily on video productions, visual effects, and video game development.

I am not all that good at programming but tools like Construct 2, Game Maker: Studio, and Gamesalad are allowing me to accomplish things I wouldn't ordinarily be able to do.

I have an experimental virtual-tour thing in Flash called "Panoramic Worlds" (www.panoramicworlds.com) and I'm currently porting it to HTML5 using Construct 2 and the awesome Lens effect, among other parts of the Construct 2 toolset.
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Post » Tue Mar 05, 2013 10:46 pm

My name is Joe.

Instead of being born with a brain I was born with a pumpkin, which has given me unfathomable powers.

That is all. Good day.
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Post » Tue Mar 05, 2013 11:09 pm

Hello Construct people
I'm Tom, known online often as Fluke939 (fluke for short) or Obi-Brown. I live in Chesterfield, England
I've loved games most of my life, my first memory of gaming was a snooker game on the commodore 64, running up and down the stairs to ask my dad which colour ball to pot next.
I always dreamt of getting into the games industry. So in the last few years with my career going nowhere, earning very little money I decided to do something about following my dream and started teaching myself about games development. I've dabbled in; Unity, Blender, writing, concept art and most recently, Construct 2. I'm become most interested in game design, so the ease with which you can start making games in construct should take away the barrier of learning a whole complex language. Really in just a few days of playing around, I'm amazed at the complexity of what i can create, meaning I will soon be making whole games hopefully.
My friend got me into construct, he found out about it in a college course on games development, we were going to do the course together but i couldn't afford it. Then since I was all about the design/writing/art side of games and he was learning the programming/modeling side at college, we collaborated for a while, but other commitments meant we had to abandon that for a while, (also our first project was too ambitious and i think he got put off)
so now here i am, trying to "do it all myself" and happy to have found a piece of software like construct to make it less of a burden.
For now, i'm happy making little playthings and learning about the software and getting better at making stuff.
my short term goal is to start making decent games so i can share it with you guys and be more of a part of the community
longer term goals will be to buy a licence, make quality games, develop a portfolio, and who knows what the future may hold, in my fantasies i make the next minecraft or angry birds. but realistically, i'd just like to be able to get a job in the industry and pay the bills.
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