The Official Introduce Yourself Thread

Chat about anything not covered in these forums, but keep it civil!

Post » Mon Mar 25, 2013 11:49 am

Hi fellas. I'm Hamdi. Have a good days.
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Post » Mon Mar 25, 2013 4:21 pm

welcome!
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Post » Mon Mar 25, 2013 9:48 pm

Hello!

So I'm new to this and I'm trying to learn how to make some fun games of all kinds, including and not limited to platformers, RTSes, Turn-based RPGs, ARPGs, and other games.

Otherwise, I'm just looking to have some fun with this software!

Hope it'll be good!
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Post » Tue Mar 26, 2013 1:05 am

Hello everyone!

My name is Greg.

I go by CG or Potato.

(a smashed potato, a smashed = me drunk)

I enjoy RPG games a lot, I've always considered them a time killer and as a student who has a lot of free time they normally are my daily routine.

I've experience with level development and scripting on AutoIT3 and Source Engine but never really did something as depth as Construct 2 engine before.

I am not only just into RPG games, but also FPS, TPS, Action Adventure and Side-Scrollers.

I've always been a helpful hand to people who have issues with things and if I know the answer.
Once I've learn't the entirety of this software I will be happy to help people with things should I know the answer to it.

I also like socialising with others, playing games with others and participating on forums.
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Post » Wed Mar 27, 2013 9:41 am

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Post » Wed Mar 27, 2013 3:50 pm

Hey everybody !

I'm Antoine, a french web developer, playing around with js,AJAX,PHP,CSS,... for a while now, for work and for recreation. I've worked on some graphic engine for JS, but hit the performance wall quite fast. I've learned a lot since, most of it by reading a lot, and found Ashley's work on other site, then discovered C2.
I'm still in the testing phase, have to find all the shortcuts I need, explore the JS SDK and all those things, see how to do XXX (XXX could be a lot of things...), but this seems to be the construct I needed !
Thanks, and see you on the forums !
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Post » Wed Mar 27, 2013 4:43 pm

hey guys

my name is phil. i want to create games especially for iOS since i am familiar with the deployment tasks. atm im planning to do a little 2-4player ipad game (only one device needed) and i'm playing around with different touch input methods and stuff. im a bit worried about the performance so i decided to use only low-res sprites for the beginning. i dont know yet whether i should use appmobi or cocoonJS as wrapper.
i got some pretty decent photoshop skills. so feel free to ask me if you'd like to know something.

cheers!
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Post » Thu Mar 28, 2013 6:48 am

Hello Everyone! I am fresh off the line and ready to make Android games. [:*:]
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Post » Thu Mar 28, 2013 1:30 pm

Hi, I'm new here and want to make some games at my free time
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Post » Thu Mar 28, 2013 2:45 pm

Uhm... Hi?
I am a game developer who was heavily inspired by games on old Nintendo consoles like Super Nintendo, Nintendo 64 and Gameboy Advance. Since I was a small kid I wanted to make games, and recently, I found out that I Wanna Be the Guy was made on Multimedia Fusion. Then I saw an interview from IWBTG creator that said that MMF sucks and Construct is awesome.
Right now I am developing a game that stars Action Gamemaster, a character from a crappy game called Action 52. I want to make it a very big game that would include all 52 games in a storyline. I will have lots of Nintendo, Capcom etc. characters in there. They don't care if I use their sprites or characters.
Well, that's about it.
HARMLESS SIGNATURE THAT IS VIEWED BY OTHERS AS OFFENSIVE AND CONTROVERSIAL
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