The Official Introduce Yourself Thread

Chat about anything not covered in these forums, but keep it civil!

Post » Thu May 02, 2013 8:03 pm

Hi,
i'm NaSTy,
very too late to introduce me ..
anyway C2 is an AWESOME tool!
:)
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Post » Thu May 02, 2013 10:53 pm

Welcome everyone! =]

Hope you enjoy the community and the C2 tool!!!
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Post » Thu May 02, 2013 10:55 pm

Hi, to everyone i just want to say Hello and this is a great software.
Hay hombres que luchan un da y son buenos. Hay otros que luchan un ao y son mejores. Hay quienes luchan muchos aos, y son muy buenos. Pero hay los que luchan toda la vida, esos son los imprescindibles. Bertolt Brecht
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Post » Fri May 03, 2013 4:36 am

Hi to everyone.
I'm rockmouse. C2 is nice,and i hope i can make more funny games with C2.
BTW,i would improve my English... rockmouse2013-05-03 04:37:54
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Post » Fri May 03, 2013 4:45 am

HELLO WORLD!!!
Hello everyone.I'm Mr.X.This is my official introduction.

Developer's name:
Xtheme Core (Mr.X)
Developer's brand: Xtheme Core Dev
Website: http://xthemecore.p.ht

Engine(I ever used):RPG Maker XP,DS Game Maker

Engine(I knew):Construct 2,Corona SDK,NME Framworks,Game Maker,RPG Maker XP,DS Game Maker,Unity,Unreal Engine,Cry Engine,Crystal Engine,GlassBox,Trixel Engine, etc.


Why I decided to use Construct 2:Because it's simple and easy to make games without using any programming knowledge and support many platforms (like Windows,Linux,Mac OS X,Android,iOS,BlackBerry OS,HTML5 and Facebook Apps)

I have never used Construct 2 before, whatever I decide to use it for my first project.
I hope I can finish my game on July next year and Ill release my first game as soon as possible.


Mr.X
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Post » Fri May 03, 2013 12:44 pm

Hey! What's up?

My name is Keith and I am (kind of?) an artist. I draw a whole bunch and decided to start implementing some of that into my other passion... Video Games!!!

I'm currently working on what I have started calling a "Prank Call Simulator" which I hope to post on the Scirra arcade once I'm done with it. I'll post some pictures of it in the Your Creations forum once It's ready!

Everyone here seems super nice and accommodating so I look forward to getting to know you all!



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Post » Sun May 05, 2013 2:50 am

Well, I wasn't expecting to be taken straight away to the "Official Introduce Yourself Thread," but so long as I'm here, might as well introduce myself.

Howdy, y'all, I'm Xenos, most people call me X or Markus (long story, details elude me). I'm a college age fella, in the simulation and game dev program at the local community joint (along with my wife and best mate). Our PLAN (after taking next semester off, because heck, it's murder on my work life) is to hit up the college a town or two over, as they've the better program, and offer the whole thing online.

Found this program looking for quick-to-learn 2D game engines in a similar vein of GM/MMF that sort of thing. This'n looked to be about the best for what I'm wanting to do, so I figured I'd snag the free version, try and make something, and maybe upgrade later, if it does in fact do what I want it to do.

So, some about me-I am NOT an artist. I suck at all things art related, so nine out of ten, I find "Free to use/Give Credit" resources, or source an artist friend to hook me up with sprites. Currently, I'm using the works of SithJester, quite amazing art that. It'll work for what I'm wanting to do over the next few weeks.

I AM a musician. Not a game score type guy (although I'm working my way towards that, and have PLENTY of gear for it), but more of a rock/metal/folk/jazz kind of guy. I recently came into possession of a wonderful synth/keyboard, and plan to put it to good use.

I am SOMEWHAT of a writer. I can come up with stories, plots, characters, you name it, I've probably written it at one point in time or another. My strong point is history. I can create worlds with the best of 'em.

What kind of games I'm into, you ask?

Algorithmic Shooters, Top Down, RPG, that sort of thing (2D), FPSs, RPGs, Adventure (3D). I am CURRENTLY working on a Top Down Adventure/RPG with Algorithmic Shooter Elements (it has no name). I would LIKE to eventually get funding to produce it for Sega Genesis, ala Pier Solar (a new Genesis game-weird, I know), and possibly have a port for XBLA/PS3whateverit'scalledtheyhavegamesfor.

Anyway, I figure that's plenty-a-dern-nuff about me for now, I'm going to do my usual thing of lurking like a sneaky ninja!
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Post » Sun May 05, 2013 3:34 am

Hello Contruct 2 gamemakers,

I'm shoot1510, but many people me Ariel, cause thats my real name. I like creating video games. My favorites are Platformer and plane shooting games. I am an experienced coder in C#/Visual Basic/HTML/Python/Lua. I used to use Stencyl as my gamemaker. But because of its limits, I made my switch to Construct 2, when I randomly found it on google. I love how its interface is designed like Visual Studio.

My first Stencyl game I created: Mambo & Friends
http://www.stencyl.com/game/play/13808

My first Construct 2 game: Blocky the Platformer
http://www.scirra.com/arcade/games/addicting-action-games/5113/blocky-the-platformer

I am very amazed at the graphics with HTML5, and how easy it is. The only problem that I have to face myself is that I need to get better at drawing, because I suck at it.

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Post » Sun May 05, 2013 3:48 pm

Heya :]

Name's Oskar, but I go by Ozzmaniah or EazyO online.

I'm an architecture student from Slovenia. I like creating and tinkering with things, small and large. Just bought a license, 'cause I'm working on a project for school, due in a month and the free edition won't cut it. And anyway, I've always wanted to make more games, so this should be great. Fingers crossed, anyway.

I've started poking around computer games way back on my Atari 2600 Jr. and eventually moved onto the mighty 386 PC and Game Boy. I've managed to modernise my hardware a bit since then, but not by as much as I'd like. But then, who did? :]

As far as gaming goes, my choice are always classic RPGs. If you make 'em post-apoc, even better. Fallout2 reigns supreme in my mind. My guilty pleasure are driving sims and my lil' brother has me hooked on Gran Turismo, though honestly I prefer rFactor, Richard Burns Rally or, for multiplayer mayhem, Flatout. In all honesty though, I mostly play Heroes of Newerth these days. I don't even know why. Used to say I'm not even gonna bother with MOBAs.

I've worked on a game with my then girlfriend and her now current boyfriend (let this be a lesson to ya'll): http://www.adventuregamestudio.co.uk/site/games/game/1339/

I made this silly point&click adventure one day while bored at Cyberpipe/Kiberpipa: http://www.kiberpipa.org/~oskar/thursday_morning/

Had a tiny bit of a hand in making of FOnline and Planeshift, as well as some projects that never took off at all.

I've had some earlier experience with game making back in the day, starting in elementary school with Click&Play/Create and Gamemaker. Good times. Though mostly I've been modding existing stuff; Quake 2, GeneRally, Liero, Need For Speed III, Age of Empires I/II, Sudden Strike II, Richard Burns Rally, Live For Speed...

I do believe that about covers it...

See ya on the boards :]

P.S.: If anyone has use for anything I might be good at, shoot me a message. I'm drowning in schoolwork, but a man has to eat, so I'm open to commissions and what not.
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Post » Sun May 05, 2013 6:37 pm

[QUOTE=shoot1510]I used to use Stencyl as my gamemaker. But because of its limits, I made my switch to Construct 2...
[/QUOTE]

Hey me too! :D
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