I am Lo and I am 32.
I am playing game since I am a kid.
I started playing on a Spectrum, back then games where on audio tapes and when you started loading your game (by typing load "") you could play outside, play a board game, doing your homework,... before your game was loaded.
Games were simple and very hard at the same time.
Simple because it was rather basic with no complex rules and heavy scenarios
Very hard because you could not save your game and always had to start from the beginning when you 'died'.
Then my dad had laptop at work,... a Toshiba 3200. This looks way more like a big suitcase than like a real laptop. It was monochrome (orange) and had a 4 Mb of RAM and I had 9Mb harddrive to install games.
This was a real blast compared to the Spectrum I played on before.
Than computer got more powerfull and I kinda followed the PC evolution.
I am not really a console player, rather a PC one. I had a gameboy and really enjoyed it, but I am more a 'keyboard/mouse' kind of player than gamepad one.
I like a lot of different kind of games, but I think my favorites are trun based ones. I like the fact that I can take my time to play and that I don't have to rush into the game.
Now that I am older it's even more true. I don't have as much time to play and since I've got three kids I am also more likely to be disturb while playing. So I really like games I can pause , save, stop and start back when I have time.
I am a web developper and I dev some games during my free time.
I made some web based games and want to start building multiplatform ones now.
Construct2 sounds like a very good option for me. It allows me to use a tool that avoids to redo everything from scratch and reinvent the wheel everytime. It also gives me the oportunity to deploy my game on several plateform without having to learn each plateform language.
Since my time is also limited Construct can allow me to get to a result faster.
I followed some tutorials and start learning the tool. I bought a personal licence now to have the full power of Construct2. I now need to spend time to learn how to achive the games I'd like to release.
I am probably gonna be a pain in the a** with all the questiosn I'll post in this forum :)
I hope to be good enough to be able to gather all the ideas I've got in my head and make finalized games out of them.
Thanks everybody for the help I already got and thanks for the futur help :)
If you have any further question don't hesitate to contact me ;)