deadeye wrote:So, who are you? How did you find out about Construct? What brought you into the seedy underworld of making games? What interests you? Where have you been, and where are you headed?
Hello I am a 2D artist. I do a range of different art styles; concept art, pixel art, vectors. I came to game making from the perspective of an artist working on other people's games. Ive been doing contracts through odesk making graphics for basic games (runners, infinite jumpers, beat em ups, shooters etc).
Which has been cool because its given me a clear understanding of exactly what kind of assets are needed for a game.
So now I want to make my own, instead of just working on other peoples, and thats how I found C2. From everything I read C2 seems to be considered one of the friendliest games engines for people like me.
Initially I plan to keep it simple. I want to make a basic platformer and see if I can have it published on the AppStore or Google Play. I have a bunch of draft artwork developed, now I'm just working thru C2 tutorials to figure out how it all works.
I have to say I'm liking the active forum and well structured documentation for C2.