My name is Lee, I am 42 and I have been involved with video games since my Grand Father bought me a used TRS 80 in 79 that came with three games; Asylum, Galaxy Invasion, and Othello. I never played the Othello and if I remember right I think I put it in a box to be forgotten.
I have one game to my credit (and several attempts) that is called Gumdrop Frenzy. You can actually find more info on Psycho Hamster Games website or on Indie DB. I am primarily the designer and I actually did two quarters of game design before I realized they was not teaching me anything I did not know already.
My passion for game creation came when the big developers started adding less content and more "eye candy". Duke Nukem 3D had about 25 - 30 levels. Now your lucky if there is eight to ten levels. Yes I know they have "checkpoints" now but checkpoints does not give you the same feeling as beating the boss at the end of the level. I remember how excited I was when I beat Metroid, I don't get that same feeling anymore.
I hope the games I create bring back the old school days of throwing stuff because you got pissed when you did not jump at the right time and Mario landed on a spike or in a lava pool. My goal is to make that happen.