The Official Introduce Yourself Thread

Chat about anything not covered in these forums, but keep it civil!

Post » Wed Nov 02, 2011 4:57 pm

Hi guys, my name is Vlad and i'm from Russia :3
I like pixel art style games and indie games because it's full of soul, lol :D
Im spending too much time working in Construct Classic on my game to win dev. competition.
One thing which i hate in CC it's bugs, there is a lot of them :c
That's all, thanks.
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Post » Wed Nov 02, 2011 5:57 pm

Hello!

My name is Ulisses and I'm from Niteri (Rio de Janeiro, Brazil).

I love programming. I'm a VB6/VB.NET developer. I'm developing for Android devices too.

At company, I'm working with Business Intelligence tools and Oracle database.

God bless you!
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Post » Wed Nov 02, 2011 7:47 pm

Hi,
Y am a french developer. Y try construct 2 and love it.
43 years old. Living in south of France.
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Post » Thu Nov 03, 2011 12:01 am

Hey folks.

I'm Darren, with Ringtail Cafe. I own a comic book publishing company and we thought it would be fun to develop some games about the characters for our website.

Really looking forward to diving into all of this, and starting to create!
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Post » Thu Nov 03, 2011 10:18 pm

[QUOTE=Tom] If you bought Construct 2, drop us an email with your username and transaction ID and you can get a star on your avatar :)

Kamalakar, have you seen this tutorial? It details touch:
http://www.scirra.com/tutorials/43/making-an-ios-web-app-with-construct-2/page-1[/QUOTE]

Hi there,

Bought an early adopter licence ca. 1 month ago and replied to the message containing the license a few weeks later, asking for the procedure which should be followed to link my license with the account I created in the meantime, but didn't get any reply; assuming the mailbox issuing licenses is a "noreply" one, what is the correct e-mail address I should write to?

Besides that, I'd best describe myself as an IT all-rounder who dove into HTML5 and now 2D game development after having touched the latter for the first time at the very beginning of college, using C++; happy with Construct 2, I will buy the more expensive business license immediately when it supports sound on iOS!

Keep up the good work,
Stiepan


P.S.:
Regarding touch interaction on iOS, would it be possible in the future to have an option which would automatically check onclick and ontouch conditions for an object, instead of having to select both separately? This is a small detail, but would still be a great time-saver when developing a touch- and click-enabled game where mouse click and touch on an object have the same effect.
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Post » Thu Nov 03, 2011 10:32 pm

@Stiepan, send one to licensehelp@scirra.com
Image Image
Scirra Founder
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Post » Fri Nov 04, 2011 1:53 am

Hey, been playing around with the free version. Very cool so i thought id sign up to the forum......so yeah hey :)

Cant wait to get something good made with construct 2 :)
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Post » Fri Nov 04, 2011 5:52 am

[QUOTE=stiepan]
P.S.:
Regarding touch interaction on iOS, would it be possible in the future to have an option which would automatically check onclick and ontouch conditions for an object, instead of having to select both separately? This is a small detail, but would still be a great time-saver when developing a touch- and click-enabled game where mouse click and touch on an object have the same effect.[/QUOTE]

@stiepan

Use the touchmouse plugin.

http://www.scirra.com/forum/behaviorcursordragdroptouchmousemoveto_topic44845_page3.htmlArima2011-11-04 06:04:07
Moderator
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Post » Fri Nov 04, 2011 7:11 pm

Hi all,

Just got here via Creative JS
Looks really promising. I'll know what to do this weekend ;)
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Post » Fri Nov 04, 2011 11:48 pm

Hi all! I've been pondering between using XNA, Game Maker, MMF2, and of course, Construct 2!

Get which I chose?

Glad to be on board, and look forward to seeing what we can all do with this little gem!
@bearboxmedia
www.bearboxmedia.com

Nintendo Wii U Developer using Construct 2
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