The Official Introduce Yourself Thread

Chat about anything not covered in these forums, but keep it civil!

Post » Wed Sep 24, 2014 4:11 pm

Hey there, guys. I'm not really sure with 400 pages that anyone actually reads these, but just in case they do I'll give an honest introduction. ;)

My name is Lance, and I'm a corporate schlub from Louisville, KY (in the US). I work for a very large company in the healthcare industry essentially telling them how people want to interact with their software, sites, and tools. I've been a developer for as long as I've been a designer, so naturally my career veered in the UI/UX direction, and I embrace that wholeheartedly.

I believe that presentation is crucial, and that's one of the things I love about Scirra from what I've seen so far. @Tom and @Ashley seem to have very level heads when it comes to making things not only functional, but aesthetically pleasing as well; most of the community too from what I've found. This is very refreshing for me, as I always seem to straddle the uncomfortable line where both are equally important, and most people around me are drastically on one side or the other.

To be honest, I have just been using the evaluation (sorry, "free") version of Construct 2 for a little over a week now, and I'm thoroughly impressed. I've worked with so many game development engines and tools that at this point, I couldn't even list them, so I'm mostly well versed in the differing approaches employed by same. At this point, I feel my evaluation of Construct 2 is over, and I am hooked.

At first, I was a bit put off by the complete lack of code, but as another member here articulated quite well (para) "Construct 2 is just like any other programming language once you know how to use it". That, I've found, is so true. Also, it doesn't hurt that I can jump right over into writing my own plugins for things that I feel would be too taxing to do visually (e.g. world generation engines). To offer this much power, flexibility, and expedience wrapped up in such a pretty bow; well, it's just awesome.

I'm looking forward to working on lots of really fun projects with Construct 2. Hopefully, I'll create some tools and content that can help the community in some way. Thanks for being awesome everyone. See you around!
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Post » Wed Sep 24, 2014 5:17 pm

Ahoy, another NerdCubed fan here! I know a little bit of python code from school but i am not yet at the stage where i can make full games. With what Dan made with no programming knowledge I think i should be able to make something of similar complexity in no time :)
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Post » Wed Sep 24, 2014 6:09 pm

Hi, guys

I wanted to get into game development and do know a bit of coding but wanted to try this first
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Post » Wed Sep 24, 2014 6:24 pm

Hi my name is Stephen. I live in Stockport, Manchester and I heard of Construct 2 of the recent Nerdcubed makes video on his channel and was impressed by the versatility and also simplicity of it.
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Post » Wed Sep 24, 2014 6:33 pm

Hi :) . I'm just a Brazilian teenager who is interested on makin a simple game... or at least trying to ;)
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Post » Wed Sep 24, 2014 8:07 pm

Hello guys! I'm a Romanian youngster. Just out of film school. At last I get to follow one of my other passions. :)
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Post » Wed Sep 24, 2014 8:20 pm

My name is mlp0269 and I am making my first game, which I want to be a rpg style survival game. :D
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Post » Wed Sep 24, 2014 9:27 pm

Damn! I've never introduced myself!
Hello!
I'm xenoma, I've already published some games here: http://www.kongregate.com/games/xenoma/
I've also made a tutorial because some websites were stealing my games! (https://www.scirra.com/tutorials/1186/game-stolen-this-could-help-you)
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Post » Wed Sep 24, 2014 10:30 pm

Hi
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Post » Wed Sep 24, 2014 10:47 pm

Message: mohammadCon2 is not yet permitted to post plain text URLS (300 rep required). 1 URLS removed. Why?
Hi am mohammad mohaidat and am heard about Construct 2 from gaminglab company ()
and I see that Construct 2 is a good software ;)
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