The Official Introduce Yourself Thread

Chat about anything not covered in these forums, but keep it civil!

Post » Fri Oct 16, 2015 3:12 pm

So, who are you? How did you find out about Construct? What brought you into the seedy underworld of making games? What interests you? Where have you been, and where are you headed?


Hi everyone. My name's Matt, and I like games.

I started working in video games in 1999, and spent 8 years working for a number of development houses - starting off in QA and working my way through being a games designer, an audio designer / musician, and a producer before I left the industry in 2007 to work in e-learning.

I've been intrigued by the idea of making my own games for a long time, without the usual meddling of publishers (oh, the stories I could tell...), but I've never learnt to code. Sure, I know the basics, but actually getting anything working was beyond me. And then I came across Construct 2 a couple of weeks ago, and wow! This is exactly what I wanted!

My plans now are to create small casual games (I'm currently working on a simple chase game that already has my wife addicted - although that might just be her competitive nature...) and I'd like to look at how I could use Construct 2 for learning games too, which is something I'm really into at the moment - fusing both of my career paths so far into one!

I haven't bought a licence yet as I've only been playing with it for a week or so (and the amount of progress I've managed to make in that time is phenomenal - hats off to the developers for making something so easy to use). I'm thinking I'm going to hold off until C3 is released, as it seems a bit silly to buy a licence now and then have to pay again. I'm looking forward to being able to do everything on my Mac. Once I have that, I'll sign up to the Apple Developer Programme so I can release apps as well. It's so exciting!

Anyway. Thank you to everyone here for making such a vibrant community with such a wealth of support materials. I can't wait to dive in a bit more deeply and hopefully get to know some of you.
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Post » Fri Oct 16, 2015 9:18 pm

Hey all, I'm Caleb or 'the head of Woodland Interactive'. 'The head of Woodland Interactive' is a name I call myself to make me look more professional, despite the fact I'm the only member of Woodland Interactive. I found out about Construct 2 from a makeuseof article about different game making software. From an early age, I've enjoyed games and soda. I still enjoy games and soda. I'm an avid redditor, with a sense of humor that makes me seem like a jerk.
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Post » Fri Oct 16, 2015 9:46 pm

Hi, my name is Ryan Aherne and Im from Ireland and i heard about construct 2 from Huricanefly11
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Post » Fri Oct 16, 2015 11:32 pm

Hi. I'm Riza Mae from Dumaguete City. I just heard about this construct 2 when our teacher told us that we are going to make a video game, and its apart of our performance task. That's all. Thank you ;)
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Post » Sat Oct 17, 2015 4:40 am

Hello Everyone :D
I'm doing the Introduction for rep hope to talk with yous in forums and learn from everyone and help wherever i can.
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Post » Sat Oct 17, 2015 2:17 pm

Hi,
I am totally new about programming video games, I'm French, enthusiastic learner and currently without a job so I thought I'd create a very simple 8-bit like game including my friends as characters!
My references are really classic: Mario, Zelda... I am very interested in everything touching video game music and I really aim at creating an atmosphere in my game rather than develop a particularly strong storyline or anything.
Really happy to be here and thrilled to begin
Cheers guys,
Isywybad
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Post » Sun Oct 18, 2015 2:54 am

hello world of construct 2 i have a game i made check it out it is Time waster
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Post » Sun Oct 18, 2015 3:36 am

hi
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Post » Sun Oct 18, 2015 6:43 am

I'm from Columbus, Ohio and I got to this by searching for my own personal use
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Post » Sun Oct 18, 2015 6:11 pm

Can a high level indie game like titan souls and hyper light drifter be make in full in construct 2 ?
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