Hello all! The name is Brad, I am a 23 yr old dude that just decided to take a huge commitment towards game dev. I have dabbled in it before with GameMaker Studio and such, but nothing ever came of it. This time I around, I hope to use Construct 2 to kickstart my learning.
I had a few questions for anyone out there reading this:
How big of a game can the Construct 2 engine handle? I am looking to make a game that has a sidescrolling combat system, an overworld travel system, a system for 'building' cities, and a resource system (gold, magic, health, reputation, etc.) I am wondering if I would be able to use Construct for a semi-complicated game like that, or if I should look to unity.
That being said, my first project will be significantly smaller. It will be a simple one-scene game where you have to doge random enemies that spawn.
Anywho, nice to meet all of you! Best of luck in all of your endeavours!