The Official Introduce Yourself Thread

Chat about anything not covered in these forums, but keep it civil!

Post » Wed Feb 15, 2012 1:56 am

I definitively did NOT find this Thread because i got addicted to get all these damn batches ! Errr..

Anyhow my name is Oliver, and i am kinda a contradictory person.. which in itself makes no sense !
I'm 20.
I'm from Germany but have lived the last 9 years in Denmark, so i dunno if i'm a German or Dane.
I love philosophy, and critically thinking in general. And use a lot of time in discussions with people about everything.

I got into gaming fairly late.. my parents dint buy me a GameBoy Color until i was 9 (I still got it !)
But i played on consoles at friends before that of course !

All started for me with the NES Super Mario and some Space Style Racing game.
I love PS1 and PS2 ! And the Xbox but only for one game HALO ! The original ! Damn that game blew me away when i first played it! Did it in Co-Op so cool so cool !

Some all time Favorites: <-(There are many, here are some)
Crash Bandicoot
Killzone 2
Warcraft 3 (DotA)
CS 1.6
Anything with Yoshi
Lego Racers
GTA Vice City
Half Life
Duke Nukem
Heroes of Might & Magic 3

I always wanted to create games, but wasn't motivated enough to do it and hated programming.
Some months ago i started playing on a WoW private server (Vanilla) and wanted to create a Bot for it. I Started programming in AutoIT and got fairly Good at it after about a week. I then realised that i now liked programming The challenge in thinking of ways to figure things out is what really attracted me to it.
I got bored of making the WoW bot (After i got banned for using it LOL :D)
And though Hey.. Let's make a Game !
I downloaded a few engines, Not only 2D but also stuff like Unity 3D and the UDK.. But i just dint want to start with all that sh*t now because i am moving soon and starting my Bachelor on AsiaStudies -Indonesia. (I don't necessarily see myself having any use of this, but in Denmark you get Money for studying. So 3 of my Friends and I are going to Move in together and it's gonna Rock!)

So i found a Blog about Engines to Use and it listed this one :D Or well the Classic one anyway

I hope to create some cool games, i got tons of ideas and fairly good Artsy skills.

Another project i am working on is my Competitive Gaming Website where people can play cs 1.6 against each other for money. So i hope that one also lifts of in the next few months :)

Anyhow ill be online here a lot now, Reading the Manual/Tutorials and ask the sh*t out of you guys because i absorb knowledge like a Sponge !

Hope we have fun ^^

Here is Where i Found You Guys !
Posts: 665
Reputation: 8,333

Post » Sun Feb 19, 2012 5:03 pm

Hello everybody!

I'm a experienced PHP, JS, ActionScript3 and Java developer from Brazil, always interested in Game Development.

I have a few advergames created in Flash/AS3.

One of these days I woke up with a sudden will to start a Indie Game Studio. Then, I'm researching and making experiences with various other game engines and tools, mostly Construct2 and Unity3D.

Let's kick some ass!
Posts: 1
Reputation: 2,306

Post » Sun Feb 19, 2012 8:38 pm

Hi there guys,

The names Matthew Deloughry, and all I can say is I love Construct 2!

Always wanted to get into game development and I love how quickly and easy a game can be made! with out skimping on professionalism!

I'm sure you guys will get sick of me pretty soon asking questions, so I'll say it in advance......SORRY!

Thanks Matt
Posts: 4
Reputation: 508

Post » Mon Feb 20, 2012 3:45 am

Okay. I guess I've been lurking long enough and ought to introduce myself. My name is Kim, and I live in the US. I'm old enough to have used punch cards (but just once) which may make me old enough to be your mother. Professionally I've been a developer, project manager, technical writer, QA manager, marketing director and jack-of-all-trades. I've worked in both commercial software development and pharmaceutical equipment manufacturing fields. I have too many interests to list, and am thus not really good at any of them. I've wanted to learn to develop games for a long time, and decided to finally just do it. Hopefully Construct 2 will provide the means to do so.
Posts: 281
Reputation: 11,858

Post » Mon Feb 20, 2012 3:49 am

Welcome to the site everyone! Good to see all the new faces!
Image Image
Scirra Founder
Posts: 3,941
Reputation: 44,615

Post » Mon Feb 20, 2012 7:24 pm

Soo.. I'm Sevenstitch. I stumbled across Construct 2 a couple weeks ago,
and I've been fiddling with it ever since. I'm hoping to acctually MAKE
something with this thing, unlike all of the other game-making programs
I've played with in the past. I'll most likely be a lurker, but I hope to have something to share with everyone at some point. Thanks for reading this block of text.

TLDR: I Like Construct 2, thanks for having me on the forum!
Posts: 3
Reputation: 631

Post » Wed Feb 22, 2012 9:11 am

Hi, I am Ubivis (maybe some people already know me),

I have found out about Construct 2 while I was searching for HTML5 Game Engines for some games I have planned for a quite long time. After trying out the free version, I was sure that this is the right tool for me, so I upgraded to standard licence :)

Before I switched to Construct, I was developing small games and tools in Pascal and C++ (the only thing that we made public was Walkover ( which was developed over years until it became what it is now.
Posts: 437
Reputation: 5,626

Post » Wed Feb 22, 2012 7:13 pm

Jim here. Been doing game moddding and indie work since High School. Been tinkering around with modding from Doom up to UDK and nes rom hacks. I'm a jack of trades when it comes to development.

A fellow modder showed me construct Back when were working on HardQore 2 for Doom 3. I book marked the page and kept it there just incase. After helping out the indie title Dark Salvation, finishing Hardqore 2 and Ruiner I toke a year long break from the scene and been looking around at something new to work with for a 2d game.

At first I was going to go with Game Maker, but I didn't like its work flow. So I tried out MMF2, hadn't used mmf since 1.5... Not a fan of the check box system but did enjoy all the export options it had. Dispite what both of them could do, they both felt old and cumbersomee for software that has been around so long.

So I tried out construct 2 and loved the work flow and event system. Its very logical thinking and setup. It feels fresh and how game creators of this nature should work but rarely are made.
Posts: 17
Reputation: 1,284

Post » Wed Feb 22, 2012 10:52 pm

Me Adhi. I like to play games and always want to know the mechanic's of the game. Learn the basic interactive thing from Flash, but I'm not the script-type guy. So I just coded simple things to achieve what other can do.

I knew Construct when I play Noitu Love 2 and feel inspired by the game. Not so long I figured out what kind of program can produce great result without to know the core of programming. I trace the developer of Noitu and the forum He has been join.

So I bump to this forum and give Construct Classic a try. Wow feel like The Games Factory at a glance, but more intuitive and every things seem to be logical. In a few hours I tried making platform-style, it works! I feel like a pro and move afterward to be a game developer.
Posts: 566
Reputation: 14,873

Post » Sat Feb 25, 2012 11:37 pm

'Ello all, I'm Josh. I have been programming for the last decade or so (wow, has it really been that long?!?), and recently got interested in JavaScript and HTML5 technologies. In addition to doing strictly JS stuff, I have been looking around at various methods for quickly prototyping graphical experiments, like games for example. I have tried out several of the up-and-coming solutions (GM: HTML5, Stencyl, Processing.js (which I already use and love for generating other graphics), etc.), but have found things that bothered me from a prototyping standpoint about each of them--until now. I think I've found my prototyping tool, and maybe more than that.

Though I haven't actually done much game development yet, I like all aspects of game design, from music (my forte), to art, to design. I am looking forward to actually putting these things together into a game sometime soon.

It's interesting that what got me started on this game development tangent (JS programming), is actually not required with Construct...

Let's do this!unlikely2012-02-25 23:40:02
Posts: 13
Reputation: 1,977


Return to Open Topic

Who is online

Users browsing this forum: No registered users and 5 guests