Hiya! I'm Justin64! I've just got a Wii U's developer's license and i thought Construct 2 fitted my needs for rapid prototyping and game development. I'm used to writing things from scratch till, the point I end up reinventing the wheel. Can't wait to dive right in!
Heyyo, everyone!! I am Ethan Carello, a high school student aspiring to become a game designer.
Ever since I was a mere child, I have been surrounded by the influence of video games. The earliest picture of me interacting with video games was when I was nine months old watching my brother play Super Smash Bros. 64. I have loved playing video games and looking at how it melds together. Funny thing though-even after almost 18 years of existence with most being around a video game...
...I have never made a single video game in my life.
I have little-to-no experience in making a game, and most of things that I could do to make a game's content, mechanics, and story are all in my head. I have ideas, of course. However, those ideas are useless if left forgotten. Plus, I have a really bad habit of mentally bullying myself out of doing something for a video game in fear of screwing up or not achieving a goal that I have melded in mind (I'm too self-conscious for my own good :/ ), but is a far bigger scope than I need to assess to. But now...I can't let myself stop myself.
So, I have come to start creating with a mindset to allow failure. I have come to understand that most achievements come with countless failures, and I will let that be my drive to keep going. My goal? Create at least 1-3 great indie games among the countless messes I will have to make in order to learn my mistakes. Construct 2 looks like a good place to start, so I might as well get to it!
Been messing around with Construct 2 for about a month or better now. Made a couple platform games for my grand-kids and have been having a great time in the process. I grew up in my teen with a C64 and later an Amiga 500, and like the idea of making some retro looking games for some of my old gamer pals.
Hi, my name is Aaron and just like you, I found Construct 2 while browsing for game creation software.
I don't really mean for this to become a career, just a little hobby I can do during my free time. I love watching anime, drama, and LPs on YouTube (game grumps and dramaalert FTW!) I think my interest in gaming started back when I played mario world on the snes, but i really grew up in the ps2 days (late bloomer I know...). I love those days when the tech was limited and forced the creators to be unique when making their games. It still happens a little bit today, but not on the same level as was before.
Anyway, I hope I can learn some cool stuff being on this site. (don't ban me from spamming emoticons)
I'm very behind on doing this, but hello! Been in games, animation and music industry for a long time now, and decided to give C2 a whirl a little under a year ago. Since then, I've prototyped a lot, and come to rely on C2 as a valuable tool. Outside of C2, I've worked on many games with many teams and worn many hats, from art, to music, writing, production, a bit of code, a bit of everything really. In my spare time, I'm going to try and see just how complex a game can be made here, and over what platforms. Excited for the day MS and Sony adopt full HTML5. Can't wait to see what you're all working on, and I hope I can offer assistance anytime I'm able. Looks like a great community here. See you all in future posts!