The "perfect" Construct 3

Discussion and feedback on Construct 2

Post » Tue Jun 16, 2015 6:57 am

Compilation of suggestions for an amazing Construct 3!

    Image

    Engine

  • @DaniellMesquita: Support for making 3D games alone/togheter 2D graphics;
  • @DaniellMesquita: A bit of each good feature of Unity/Unreal Engine;
  • @DaniellMesquita: NFC, Bluetooth, Live Xbox, Clock, and Language default plugins;
  • @DaniellMesquita: Version for Tizen OS/Firefox Marketplace/Cross-Browser (Construct maded in HTML5, really showing the POWER OF HTML5!);
  • @DaniellMesquita: Can edit elements textbox/text/slider-bar/progress-bar with CSS;
  • @DaniellMesquita: Can add newline in texts by default (without using event editor);
  • @DaniellMesquita: Can do HTML attributes for individual parts of text (eg. apply color for two words);
  • @DaniellMesquita: Can set webfont/localfont(from project files) directly from C3's text editor;
  • @DaniellMesquita: Can do snapshot of layer or an object only, an selecting the position and size (X,Y) of snapshot (like Lightshot);
  • @DaniellMesquita: "Go to last layout" system action;
  • @DaniellMesquita: Can record video from game/webcam;
  • @DaniellMesquita: Unique code language for event sheet. People will can copy this code from Forum, paste in C3's event sheet and see the magic;

    Interface
  • @DaniellMesquita: Added Office 2016 theme;
  • @DaniellMesquita: In Office themes, bottom status bar and "file" button with "rgb(6,195,171)" background instead of MS Word's blue background;
  • @DaniellMesquita: Office 2003 theme as default in Windows XP, Office 2007 in Windows Vista, Office 2010 in Windows 7, Office 2013 in Windows 8/8.1, and Office 2016 in Windows 10;

@Ashley , @Tom and @Kyatric . Do you appreciate the user's suggestions applyed in Construct software? Please, see this above.

Note: I will constantly update this topic, adding new suggestions from me and from other people (with credits).
Last edited by DaniellMesquito on Fri Jun 19, 2015 8:49 am, edited 3 times in total.
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Post » Fri Jun 19, 2015 7:30 am

Its Construct THREE! 3! Make it 3D with easy 2D interface.
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Post » Fri Jun 19, 2015 7:51 am

@aviata Yes, this is the spirit! Construct 3, 3 of 3D!
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Post » Fri Jun 19, 2015 8:30 am

users suggestions ? xD ... most of the suggestions are already available in C2 and as for your other topic, is there a 3d plugin that enable c2 to make 3d games, yes the one you showed is the one commercial plugin that accurately enables you to make 3d games using construct 2 ... am i missing something here?
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Post » Fri Jun 19, 2015 8:45 am

@gamecorpstudio, which suggestions are already available in Construct 2? :?
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Post » Fri Jun 19, 2015 10:10 am

The forums have a search function that would help answering that question.
Please use this function and beware of the topics date when you are posting. I've already warned you about that issue.
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Post » Fri Jun 19, 2015 10:54 am

We're open to suggestions, but note that:
- we continually get far more suggestions than we can possibly reasonably address, so we cannot do everything
- suggestions about a specific color to use are pretty irrelevant and distracting at this point, it seems totally trivial next to architectural suggestions
- vague suggestions are pretty useless - saying things like "A bit of each good feature of Unity/Unreal Engine" does not actually suggest anything specific, what exactly are the good bits and how do you want them to work in the context of Construct 2? Otherwise I have no idea what you are talking about.
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Post » Fri Jun 19, 2015 3:32 pm

@DaniellMesquita
Here is a list of suggestions posted in this thread. Even has an open document for people to add/edit. Though the thread does try to focus on more architectural low level features that offer developers to create high level features. But there a lot of suggestions that were incorporated one way or another.

viewtopic.php?f=146&t=123791
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Post » Thu Jan 28, 2016 6:57 pm

I really think Construct 3 should be focused on being the best 2d visual editor/visual events platform it can be. This entails:

*Seamless building to Android and iOS
*Improved mobile performance
*Seamless integration with no problems using iAP, Ads, Google Play/Gamecenter
*Major improvement to plugin support
* New features (can't think of anything at the top of head)

Construct 2 is a great basis for all this, but please don't waste time/effort designing for 3D. If I wanted 3D would use Unreal engine (which already has event driven support called Blueprints) or Unity 3D (which has well developed plugins for Events). Do not put yourself up against these behemoths and focus on making 2D game development the best.

On a side note if you MUST grow past 2d games, try adding better support to creating different type of Apps (fitness, maps, social networking, etc)
Last edited by ciaphuas on Thu Jan 28, 2016 8:11 pm, edited 1 time in total.
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Post » Thu Jan 28, 2016 7:21 pm

ciaphuas wrote:
I really think Construct 3 should be focused on being the best 2d visual editor/visual events platform it can be.[...]
Construct 2 is a great basis for all this, but please don't waste time/effort designing for 3D. If I wanted 3D would use Unreal engine (which already has event driven support called Blueprints) or Unity 3D (which has well developed plugins for Events). Do not put yourself up against these behemoths and focus on making 2D game development the best.


That is exactly what I think too. If something like 3D has to be, then I think isometric (2.5D) and/or Super scale ( Afterburner, Outrun, Space Harrier etc.) is much more appropriate.
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