@thehen Your graphics really are beautiful and your up-scaling of sprites to make them out of focus really is a revelation.
The thing I don't understand is (and I read Tom's blog) that while using lots of small images saves a great deal of memory, doesn't it cause massive overdraw issues? How well does this method work on mobile, where it's best to keep to a 3-draw limit?
If a background layer is overdrawn but stays static, is it redrawn every tick or held in memory as 1 image? Maybe @Arima will be able to help answer this. Thanks