The theory behind Jet Pack Joy Ride

Get help using Construct 2

Post » Fri Feb 03, 2012 3:20 am

I am unsure whether this is the right place to post or should I place this port in General game design, please pardon my ignorance.

I had been wondering how to create a jet pack joy ride type of game in contract 2.

I notice the background of the game are long interchangeable plates.

I would imagine the background to be bullet objects that gets destroyed when they are completely out of range.
The next background would appear when the current background is just about done.

The character itself stays in the same place....

I think thats it right , even the obstacles are bullet objects.

What do you guys think ?
B
11
S
3
Posts: 279
Reputation: 1,651

Post » Fri Feb 03, 2012 4:19 am

I think it would be easier to have a static background and apply physics behavior to the joy-rider with impulses pushing it upward and gravity pulling down. It would look more realistic, IMO. You could keep the screen centered on the player with the Scroll to behavior.Zetar2012-02-03 04:19:54
B
192
S
6
G
7
Posts: 213
Reputation: 10,178

Post » Fri Feb 03, 2012 4:23 am

Anyway, in need, check the how do I FAQ there are quite a few examples of scrolling and other useful mechanics that you may want to use in your game.
New to Construct ? Where to start

Image Image
Image Image

Please attach a capx to any help request or bug report !
Moderator
B
247
S
85
G
40
Posts: 7,000
Reputation: 57,795

Post » Fri Feb 03, 2012 9:06 am

I made a simple Jetpack Joyride clone once to test C2 in Kongregate and Facebook!

http://apps.facebook.com/115386608566776

I've uploaded the project on dropbox so you can check it out. It's not the latest version, but you can see the core mechanics there.

I'll try to find the recent project and update it.
Let me know if you don't understand it! It was a "one-night-project" so I wasn't trying to comment events or anything...

EDIT:
I hate when I forget to put the links...
http://dl.dropbox.com/u/7324985/SmellyanCat.rargammabeam2012-02-03 09:08:00
B
107
S
40
G
10
Posts: 456
Reputation: 13,202

Post » Fri Feb 03, 2012 9:54 pm

Great work gammabeam!

Be careful of the Black holeeeeee ;p

Very in depth example.

I wonder why the Facebook version have no sound :(


Zetar, I hint your advise but that will create a non changing background no ? Jetpack Joyride seems to have a series of interchangeable backgrounds that interlink randomly.

And most importantly, using your suggestion, what happen when the character reaches the end of the layout ?
How do we wrap the whole thing without the user realizing :(

Thanks Kyatric, I will check it out :)
B
11
S
3
Posts: 279
Reputation: 1,651

Post » Fri Feb 03, 2012 10:27 pm

New to Construct ? Where to start

Image Image
Image Image

Please attach a capx to any help request or bug report !
Moderator
B
247
S
85
G
40
Posts: 7,000
Reputation: 57,795

Post » Fri Feb 03, 2012 10:47 pm

Thank you Kyatric, Zetar is Brilliant!
A single sprite with internal animations, each holding a single frame.
All one have to do now is change/randomize the "animation" when the next one comes in.
There will be only two sprites in all.

This is BRILLIANT!
Thank you Kyatric and Zetar.
B
11
S
3
Posts: 279
Reputation: 1,651

Post » Sun Nov 11, 2012 2:38 pm

[QUOTE=gammabeam] I made a simple Jetpack Joyride clone once to test C2 in Kongregate and Facebook!



I've uploaded the project on dropbox so you can check it out. It's not the latest version, but you can see the core mechanics there.

I'll try to find the recent project and update it.
Let me know if you don't understand it! It was a "one-night-project" so I wasn't trying to comment events or anything...

EDIT:
I hate when I forget to put the links...[/QUOTE]

Was searching for a clue, and found this thread. Unfortunately the dropbox link was deleted. Can someone reupload? I'm kinda stuck on my project and need this clue. Would really appreciate.
B
3
Posts: 6
Reputation: 437

Post » Sun Nov 11, 2012 2:41 pm

@Penghaw

Why not click on the orange link in Kyatric post ?
B
35
S
16
G
16
Posts: 2,222
Reputation: 16,589

Post » Fri Dec 14, 2012 2:31 am

Gammabeam would be possible to upload again the SmellyanCat.rar????? I would like to take a look at. Capx to take some questions.massacre72012-12-14 02:31:50
B
3
Posts: 2
Reputation: 429

Next

Return to How do I....?

Who is online

Users browsing this forum: No registered users and 22 guests