The Wild West (wip)

Show us your completed creations made in Construct 2

Post » Fri Oct 26, 2012 11:17 am

Wow!
Hope to play a demo of this game soon.
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Post » Mon Nov 05, 2012 11:58 am

Ive updated the main (first) post of this topic.
I think Ill continue with this update modes to keep all the information on the first page, and answer/comment normally in the topic. What do you think?
Thank everybody :).
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Post » Mon Nov 05, 2012 5:19 pm

What about Dieeeeeeeeeee? :(

Anyways this game looks nice and original. Your Pixel art is very very nice!
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Post » Mon Nov 05, 2012 6:40 pm

looks awesome! cant wait to give it a try.
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Post » Tue Nov 06, 2012 8:00 am

Ive paused the development (not still cancelled :)) of Dieeeeeeeeee. Why?
I think it was a too big project (I had a really huge layout to fill with graphics and traps) for starting with, so I decided to make something different and learn how to draw pixel art (and its animations) and get experiencie and practice for future projects.

For now, Im very happy with the decision. I think the new project is looking good and it has a more fast paced gameplay. Im learning lot of things (about workin with pixelart and also with construct) that may help me make better thing in the near future :).

Anyway, thanks for your interest and I hope this "The Wild West" be of your liking.

PD: Sorry, I think my english is worse every day , jaja.
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Post » Mon Nov 12, 2012 2:42 pm

Well... good and bad news. Lets start with the bad one:
  • Im resdesigning lots of things (near everything) internally. Im having lots of issues, lots of new bugs and some strange behaviours I dindt expected before. And thats why the delay of some new screens or some new info.
The nice part, the good one:
  • I think the result is going to be more consinsents, more easy to continue developing in the future, and finally, I think Ive the good "pain" effect (one of the main reasons of reordering and changing lots of internal things).
In the other hand, I continue making some new animations and refining enemy behaviours.

Oh, and I forgot about it: Ive done the login system of the future private pre-alpha version :):
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Post » Mon Nov 12, 2012 5:21 pm

looks fun!
Image
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Post » Mon Nov 12, 2012 8:58 pm

Good luck! It looks cool!
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Post » Sat Nov 24, 2012 6:41 pm

Well, time to a new little update in the first topic post :).
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Post » Sat Dec 08, 2012 8:10 pm

Ey there.
A new update has come, see it on the first page :).
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