TheInkMan

Show us your completed creations made in Construct 2

Post » Sat Jul 07, 2012 6:37 pm

Hey!

Because I've more free time (but not enough money to buy a licence and then finish imfuckincold) I've start a new little platform game.
I'll try work on it a little each day, or each night ahah!

Here is the game :
The Ink Man

Bugs:
- problem when I try to add an animation after the player land on the ground
- problem with "spawning object", I want spawn one object after the frame 2 of an animation B and then going on the begining of the animation A
- some errors with collisions

ChangeLog:
08/07/12
- fight sprite (spawn a stone)
- spawn stone (hold key Z)
- ennemies

07/07/12
- falling sprite
- crouch sprite
- talk sprite (hold key A)
wilfryed2012-07-08 16:49:37
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Post » Sat Jul 07, 2012 7:56 pm

nice work i liked the graphics :) keep going
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Post » Sat Jul 07, 2012 9:39 pm

I like how the hair changes when he is falling, great idea :)
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Post » Sat Jul 07, 2012 10:21 pm

Hey!
Thanks all!

Ahah I love the way the hair changes too :D
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Post » Sat Jul 07, 2012 10:24 pm

Cool concept, I can see this being a good game when finished. Only complaints:
- The heat bar size doesn't correspond to the increased size of the pixels. Try to make it's size snap to the grid to make it look like it belong to the art style
- When the player dies, make it so pressing A restarts the level.
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Post » Sat Jul 07, 2012 10:43 pm

Hey thx for your comment! Even if I don't understand all your advice :D

So, what's the prb with the heat bar? I mean I don't think there is a prb with the "size of pixels" or need to snap to the grid.

And well, before thinking of the death, I need to think about the game :D

Anyway, thank you again!
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Post » Sat Jul 07, 2012 11:57 pm

Here's what I mean:

The bar is between the pixels

To fix this, I recommend you make the game at 1x zoom, but use events to set the layers to 2x
You can do this with these events:


And you can zoom in the editor while you work on the game with shift + ctrl + mouse wheel
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Post » Sun Jul 08, 2012 9:22 am

Oh! Ok! There's a terible mistake in my post so, the first link was my last game who's actually still in dev.
In this topic you have to check the last link!

Anyway thanks a lot for the solution!
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Post » Sun Jul 08, 2012 11:54 am

someone is better at retro art then me ): nice work man!
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Post » Sun Jul 08, 2012 11:57 am

Ahah well, to be honest, my fav part of create a game was the graphic part, and then put a looooooooot of some pixelart into!

Thx a lot!
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