Throw another object using physical

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Post » Thu Jun 05, 2014 8:04 pm

Hello guys, I'm bad at physics, can not create action:

Character throwing another object.

A platform game where the character throws grenades.
Do not know how to use the commands of physics.

Can anyone help me?
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Post » Fri Jun 06, 2014 5:03 am

Here you have an example

https://mega.co.nz/#!GM1hESqY!2REXtu1-e ... l_E1T6k534

The grenade uses bullet behavior, wich has a gravity setting you can tweak to make bullets fall and simulate grenades.
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Post » Fri Jun 06, 2014 9:59 am

you can also improve the grounad by adding the "CompareX" to your enemies to let graunade destroy only enemies that are inside grounade killing range.

Example:
CompareX of enemie <= myHero ..... enemy Destory
2D Game GUI Designer
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Post » Wed Jun 11, 2014 12:53 am

Thanks
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Post » Wed May 04, 2016 2:21 am

Message: GeekyGames can only post plain text URLS until they have 500 rep. 1 URLS modified. Why?
lmchucho wrote:Here you have an example

https://mega.co.nz/#!GM1hESqY!2REXtu1-e ... l_E1T6k534

The grenade uses bullet behavior, wich has a gravity setting you can tweak to make bullets fall and simulate grenades.


Do you have the example? The file is no longer there.
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