[QUOTE=chrisbrobs] [QUOTE=Sushin] Thanks for the capx but that's not quite what I had in mind. Basically I want to be able to hold the object with the mouse before throwing it. I looked into easetween and i don't really know if it's what I'm looking for. I can't get it to work correctly. It seems to be for animation rather than physics.[/QUOTE]
Solution (1 event)
On drop - Apply impulse 6 toward (MouseX, MouseY) at image point 0
(Crate uses drag and drop behaviour)
Edit...The event above doesnt not work !
This is my latest attempt-
Oh..That actually works great.
One problem though. I'm trying to get it to work with right clicking instead of left clicking which drag and drop stupidly doesn't seem to support. How can I do this without drag and drop?