Tidekit - Native vs. HTML5, they promise no difference

Discuss game development design and post your game ideas

Post » Tue Apr 29, 2014 5:02 pm

@jayderyu Thanks. TideSDK users will have to migrate at some point since the underlying libs are aging. TideKit is already substantially better for HTML5 compliance and performance. We work with the native languages capabilities of the device. What you suggest is what we do and make the capabilities available with APIs in JS and CommonJS. As @Magnatronx put it – "show us", and we will.

We look forward to feedback in future once TideKit trials are under way. I'll try to come back one and a while to indicate what is happening. In the interim, we invite C2 developers to discover more about what we are doing by following us on our social channels on twitter, facebook, g+ or our blog that we are launching this week.

We are prepared to distribute some free reservations for a handful of devs to gain early access to TideKit on the basis they report their experiences back to this community following a trial. Please contact christian on our twitter channel if this is of interest to you. We'd like a few strong developers here with an established reputation to participate. The game developer community is important to us and I am happy we reached out to you here.
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Post » Mon Jul 13, 2015 2:03 pm

Tidekit is dead, website shutdown, twitter account vanished. OP here was right all along..Crowd funding not being returned as it wasn't meant to be, utter con by coastal forge/tidekit, shame on you who call themselves tidekit devs (former tidesdk devs). Very sly and terrible way to make money by taking hard earned cash from others and giving them no product in the end but false hope.
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Post » Wed Jul 15, 2015 1:13 am

Unscrupulous. Be ready for "TidalEbbKit" to launch in a couple of years, once their current crowd funding gains have been spent.
A big fan of JavaScript.
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Post » Fri Jul 24, 2015 9:54 pm

A lawsuit is currently being mounted against TideKit/Coastal Forge as we've collected evidence that TideKit never was to be, that the entire project was geared toward one thing, defrauding people of their money and they made a lot. Legal cause is being established and legal action pursued. The original discussion began here: github.com/reduxframework/redux-news/issues/59 . We are now asking that anyone who paid for TideKit please forward a copy of their seat number email and payment confirmation to: TideKitLawsuit [at] gmail.com

And join us on Twitter to receive updates and join our discussion: @TideKitLawsuit
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