tie an object opacity to xbox360 X axis position

For questions about using Classic.

Post » Mon Mar 14, 2011 1:33 am

is it possible? I want to tie an axis of the analogue stick to the opacity of a sprite

so - for example - one sprite is on top of another on 1 layer

the farther I move the stick to the right, the faster the opacity increases - same in the reverse direction

the sprite below is seen more or less depending on the opacity of the sprite on top.
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