Tile generation question!

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Post » Tue Mar 31, 2015 3:39 am

Hey guys!
Last time I asked you guys helped me with simple random tile generation. That all works just as I want it, apart from one thing. I'm placing tiles and sometimes it blocks the way to simply move right across the level (it's a jumpy platformer), so basically I just want to remove a straight line from the generated chunk afterward. Have tried the events like "remove tiles at _ for _ width and _ height," but no matter what I play around with it doesn't seem to want to take out a simple straight line. Any-one know what I am missing?
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