I know that for a platformer when creating grass for example etc it is best to use tile background instead of sprite. But I am having a problem with collision then because I know I cannot set collision polygons on background tiles. But that is a problem because in some tiles collison system does not work well and this certain case player walkers above the grass instead of on the grass if it makes sense(. Is there something else I can do?
Because if I use background tile it looks like this:
But I need to set my collision like something like this (this is a sprite)