Tiled Background feature

New releases and general discussions.

Post » Tue Oct 07, 2008 11:23 am

The Tiled Background is a wonderful object, however would it be possible to have a feature that allows you to load an image from an external file? The sprite object has this, but it would be really handy if you could load an image with this object! :D
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Post » Tue Oct 07, 2008 4:49 pm

Good idea... I'll see what I can do!
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Post » Tue Oct 07, 2008 6:14 pm

while ur at it ash did you take a look at the problem and the .cap we spoke about here?:
viewtopic.php?f=3&t=1757
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Post » Wed Oct 08, 2008 7:20 am

Oh yay! Thanks Ash. :wink:

I just have another feature I'd really really love to see with this object to, the ability to crop. Similar to the image manipulator's crop feature I guess. This would be really useful!! Would this be a possibility?!
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Post » Wed Oct 08, 2008 6:26 pm

you can crop images already...

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Post » Wed Oct 08, 2008 9:58 pm

I think he means at runtime, to trim the alpha around a loaded image automatically.
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Post » Wed Oct 08, 2008 10:59 pm

oh, heh, my mistake XD
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Post » Thu Oct 09, 2008 5:19 am

Either cropping or changing the hotspot of the image would be really useful!
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Post » Thu Oct 09, 2008 6:22 am

But the hotspot of the tiled background is always in the top left corner... I don's see how it could be changed since it stretches from that point.
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Post » Thu Oct 09, 2008 7:19 am

well that's what I mean, I'd like to be able to resize the image without it always resizing towards the top-left but rather somewhere else. I'm just hoping something like that is possible as it would really boost the efficiency of level editors.
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