Tiled Moving Character

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Post » Thu Oct 30, 2014 9:26 am

Hello all.

I am trying to create movement for a character.

I have a sprite 32x32 pixels
He is on a playfield 32x32pixel grid

How do I make my sprite move 32pixels at a time so he stays within the grid and not end up half way between the grid on the lines or something. Please help.

/Thx in advance.
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Post » Thu Oct 30, 2014 10:41 am

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Post » Thu Oct 30, 2014 11:07 am

Wow now I feel stupid haha. Many thx Korbaach!
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