Tilemap Fill

Discussion and feedback on Construct 2

Post » Wed Jul 20, 2016 10:45 pm

We have a serious problem when using the built-in Tilemap which makes us use Rez Rainbow Tilemap Importer instead. Does Scirra have any plans to improve Tilemaps?


We need a fill tool to properly lay tiles like a map editor does. OR we need a way for the rectangle tool to support the tile size we set which is 16 by 16. Instead it seems to only support 4x4.

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Post » Wed Jul 20, 2016 11:00 pm

If you're gonna be spreading out a simple grass texture like that then the Tiled Background Object is probably more suitable. Tilemaps with extra details can go over that.

Or you can just use Tiled's fill tool and import the .tmx into a C2 tilemap object in the layout editor.
Last edited by Tokinsom on Wed Jul 20, 2016 11:42 pm, edited 1 time in total.
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Post » Wed Jul 20, 2016 11:18 pm

The Tilemap Bar for placing tiles in the layout:
https://www.youtube.com/watch?v=GHe9CUXfZxc
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