Tilemap in manual

Discussion and feedback on Construct 2

Post » Tue Nov 26, 2013 10:01 pm

Is there an entry for the new tilemap feature in the manual? I can't find it.

Thanks!
I'm seeking Narnia. Who wants to come with me! Aslan is on the move!
B
139
S
22
G
8
Posts: 777
Reputation: 14,830

Post » Wed Nov 27, 2013 2:55 am

@Ashley - I guess you're the best one to ask about this.
Thanks for your help, sir! Loving all that you and the Scirra Bros do!
I'm seeking Narnia. Who wants to come with me! Aslan is on the move!
B
139
S
22
G
8
Posts: 777
Reputation: 14,830

Post » Wed Nov 27, 2013 3:00 am

There hasn't been a stable version of construct since the tilemap feature was added. I'm guessing once the next stable version comes out a manual entry will follow.
B
61
S
20
G
56
Posts: 1,077
Reputation: 35,986

Post » Wed Nov 27, 2013 3:30 am

@Burvey - That makes sense. Thank you. :)
I'm seeking Narnia. Who wants to come with me! Aslan is on the move!
B
139
S
22
G
8
Posts: 777
Reputation: 14,830

Post » Wed Nov 27, 2013 1:07 pm

Yeah, we only update the manual just before the next stable release. The manual should be updated over the next day or two.
Scirra Founder
B
395
S
233
G
88
Posts: 24,376
Reputation: 193,842

Post » Thu Nov 28, 2013 6:46 am

@Ashley - Thank you, sir! :) I appreciate the confirmation. I'm so looking forward to it.
I'm seeking Narnia. Who wants to come with me! Aslan is on the move!
B
139
S
22
G
8
Posts: 777
Reputation: 14,830

Post » Thu Nov 28, 2013 7:46 am

Hmm, sounds like a stable release is next.
B
231
S
62
G
33
Posts: 902
Reputation: 40,348

Post » Thu Nov 28, 2013 1:31 pm

Just a heads up, the manual is now updated:

https://www.scirra.com/manual/171/tilemap-bar

https://www.scirra.com/manual/172/tilemap

We should have a stable update out shortly.
Scirra Founder
B
395
S
233
G
88
Posts: 24,376
Reputation: 193,842

Post » Fri Nov 29, 2013 3:00 am

I saw that! :D I'm finally able to get it downloaded...
Thanks again, @Asley!
I'm seeking Narnia. Who wants to come with me! Aslan is on the move!
B
139
S
22
G
8
Posts: 777
Reputation: 14,830

Post » Fri Nov 29, 2013 2:03 pm

I'm not sure if this is the right place to ask this, but I'm curious as to how this would affect optimization with tile maps. I don't think the manual addressed it:




Rather than using all of the tiles shown here, how much of an improvement, if any, would I see using only the highlighted tiles in combination with the flip and rotate tools?

My understanding from the blog entry is that it's looking more for blocks of identical tiles in the actual layout to group so I'm unclear if reducing the amount of tiles in the map would be any improvement at all (apart from reduced download size).
B
7
S
3
G
3
Posts: 22
Reputation: 2,385

Next

Return to Construct 2 General

Who is online

Users browsing this forum: bobcgausa and 6 guests