Tilemap jitters when you stand on it?

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Post » Fri Oct 17, 2014 4:31 am

Hey guys!

The tilemap object seems like a pretty cool feature and im testing it right now..
For some reason, when my platformer character stands on it, the whole Tilemap shakes!?
I've also used the recommended settings:

Fullscreen in browser: Letterbox integer scale
Pixel Rouning: On

This is all I have on the screen:
-Player Object (platformer behavior)
-Tilemap (solid behavior)

Any ideas?
Thanks!!!
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Post » Fri Oct 17, 2014 8:51 am

I don't think it happens to me, but better post .capx
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Post » Fri Oct 17, 2014 9:32 pm

nevermind! I just figured out why...my platformer behavior had values that was causing it...
Removing and using a new one fixed it =)
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