TileMap Limitations

Post » Sun Sep 10, 2017 2:49 pm

What are some of the technical limitations of the tilemap. I was making a game with 128x128 tile maps. How big of a layout can I make with this kind of tilemap?

It would be good to have limitations for layouts in the same way that 3D games have polygon limits. A pixel limit of tilemaps or layouts might be a good idea.
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Post » Mon Sep 11, 2017 10:16 am

I can't think of any limitations with the tilemap at all. You should be able to use any size tilemap with any size tiles and it will work more or less the same.
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Post » Mon Sep 11, 2017 2:19 pm

That's really great. However is there a layout size restriction? Could I, in theory, my a huge one layout Metroidvania game?
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Post » Mon Sep 11, 2017 5:17 pm

There's no layout size restriction. Generally there aren't any hard-coded limits.
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