Tilemap object re-import to another project

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Post » Tue Jun 10, 2014 12:58 pm

Hi to all,
I had to rebuild my whole project from scratch and i need to import my tilemap again,
Is there a way to find the collision coordinates i had on my previous capx and import them to the new one so i can save a days work in trying to set them up again one by one?
I exported my previous project as files and i can find all the event sheets in xml and assets by i cant figure out where the collision coordinates of the tilemap object are saved.
Any ideas?
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