Tilemap quality-of-life changes

Discussion and feedback on Construct 2

Post » Wed Jan 07, 2015 7:35 pm

We're about to start creating levels for our game and there are a few additions to the Tilemap object that would be immensely helpful to anyone creating maps

- Picking tiles from the layout. Something like shift+click to pick the tile your cursor is currently on, and combining with click+drag to pick an area of tiles, so I can pick sections that I have created with tiles and copy them

- Tilemap zoom. We're using 8x8 tiles, and it can get pretty pretty annoying picking tiles, specially with the overlay with the tile number and the cursor in the way. It would help a lot if there was a 2x zoom option

tmzoom.png


- The Rectangle Tile Tool repeats what's in the center and surrounds it with the surrounding tiles (top row of the image below)
It would be nice to have something like a "Repeat Rectangle Tool" that would repeat the entire selected area (bottom row in the image below)

tmrectangle.png


Thanks a lot
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Post » Wed Jan 07, 2015 9:47 pm

7Soul wrote:- Tilemap zoom. We're using 8x8 tiles, and it can get pretty pretty annoying picking tiles, specially with the overlay with the tile number and the cursor in the way. It would help a lot if there was a 2x zoom option

i would love to have this too, either with very small and big tiles its a pain in the ass to work with the tilemap object

for example on my 12" Thinkpad the small tiles i can barely see while 256*256 tiles are much to big in the editor
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Post » Wed Jan 07, 2015 10:12 pm

This is one reason why I use Tiled, and just import the maps.
One thing though that I'd like is the ability to clear the entire space of the tilemap, maybe with a dialog that asks if you're sure if you want to, since the only way to clear the entire map is one tile at a time.
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Post » Wed Jan 07, 2015 10:24 pm

Prominent wrote:...since the only way to clear the entire map is one tile at a time.

you can also use the eraser and select a huge range of tiles, but your idea of erasing everything with a click is very good and im sure its easy too implement!
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Post » Wed Jan 07, 2015 11:39 pm

How do you select them?
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Post » Wed Jan 07, 2015 11:57 pm

just click and hold the mousebutton while you drag the mouse cursor down and to the side, sorry for humble english but i hope you understand what i mean :D
btw this way you can also draw multiple tiles at once with the "pencil" tool
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Post » Thu Jan 08, 2015 3:10 am

Doesn't work. just erases 1 tile no matter which tool I use whether its left or right button I press.. just one is erased.
I'm not talking about drawing a line.. I'm talking about removing a section like the box tool, but erasing rather than inserting.
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Post » Thu Jan 08, 2015 3:57 am

@Prominent If you have a tileset with more than 1 tile, you can select the erase tool, then left click + drag over your tiles (as if you were selecting multiple) to increase the size of the eraser. The max eraser/selection size is that of your tilemap.

Anyway, I fully support these additions. Namely picking up already-placed tiles from the canvas. That one is absolutely necessary if you plan on making any real maps, and has been requested a number of times already.
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Post » Thu Jan 08, 2015 4:09 am

@Tokinsom , oh okay, figured it out now. Thanks!
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Post » Fri Jan 09, 2015 9:23 pm

@Ashley would it be hard for you to implement these features ('zoom in the tilemapbar' and 'delete all tiles on map') for the tilemap object?
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